When writing managed code, you don’t need to worry about allocating or freeing memory: The garbage collector takes care of it. For efficiency
reasons, some objects such as Bitmap use unmanaged memory, enabling for example the use of pointer arithmetic. Such objects have
potentially huge unmanaged memory footprints, but will have tiny managed ones. Unfortunately, the garbage collector only sees the tiny managed
footprint, and fails to reclaim the unmanaged memory (by calling Bitmap's finalizer method) in a timely fashion.
Moreover, memory is not the only system resource which needs to be managed in a timely fashion: The operating system can only handle having so many
file descriptors (e.g. FileStream) or sockets (e.g. WebClient) open at any given time. Therefore, it is important to
Dispose of them as soon as they are no longer needed, rather than relying on the garbage collector to call these objects' finalizers at
some nondeterministic point in the future.
This rule tracks private fields and local variables of the following IDisposable types, which are never disposed, closed,
aliased, returned, or passed to other methods.
System.IO namespace
System.IO.FileStream System.IO.StreamReader System.IO.StreamWriter System.Net namespace
System.Net.WebClient System.Net.Sockets namespace
System.Net.Sockets.Socket System.Net.Sockets.TcpClient System.Net.Sockets.UdpClient System.Drawing namespace
System.Drawing.Image System.Drawing.Bitmap which are either instantiated directly using the new operator, or using one of the following factory methods:
System.IO.File.Create() System.IO.File.Open() System.Drawing.Image.FromFile() System.Drawing.Image.FromStream() on both private fields and local variables.
public class ResourceHolder
{
private FileStream fs; // Noncompliant; Dispose or Close are never called
public void OpenResource(string path)
{
this.fs = new FileStream(path, FileMode.Open);
}
public void WriteToFile(string path, string text)
{
var fs = new FileStream(path, FileMode.Open); // Noncompliant
var bytes = Encoding.UTF8.GetBytes(text);
fs.Write(bytes, 0, bytes.Length);
}
}
public class ResourceHolder : IDisposable
{
private FileStream fs;
public void OpenResource(string path)
{
this.fs = new FileStream(path, FileMode.Open);
}
public void Dispose()
{
this.fs.Dispose();
}
public void WriteToFile(string path, string text)
{
using (var fs = new FileStream(path, FileMode.Open))
{
var bytes = Encoding.UTF8.GetBytes(text);
fs.Write(bytes, 0, bytes.Length);
}
}
}
IDisposable variables returned from a method or passed to other methods are ignored, as are local IDisposables that are
initialized with other IDisposables.
public Stream WriteToFile(string path, string text)
{
var fs = new FileStream(path, FileMode.Open); // Compliant, because it is returned
var bytes = Encoding.UTF8.GetBytes(text);
fs.Write(bytes, 0, bytes.Length);
return fs;
}
public void ReadFromStream(Stream s)
{
var sr = new StreamReader(s); // Compliant as it would close the underlying stream.
// ...
}