Successful Zip Bomb attacks occur when an application expands untrusted archive files without controlling the size of the expanded data, which can lead to denial of service. A Zip bomb is usually a malicious archive file of a few kilobytes of compressed data but turned into gigabytes of uncompressed data. To achieve this extreme compression ratio, attackers will compress irrelevant data (eg: a long string of repeated bytes).
Archives to expand are untrusted and:
There is a risk if you answered yes to any of those questions.
using var zipToOpen = new FileStream(@"ZipBomb.zip", FileMode.Open);
using var archive = new ZipArchive(zipToOpen, ZipArchiveMode.Read);
foreach (ZipArchiveEntry entry in archive.Entries)
{
entry.ExtractToFile("./output_onlyfortesting.txt", true); // Sensitive
}
int THRESHOLD_ENTRIES = 10000;
int THRESHOLD_SIZE = 1000000000; // 1 GB
double THRESHOLD_RATIO = 10;
int totalSizeArchive = 0;
int totalEntryArchive = 0;
using var zipToOpen = new FileStream(@"ZipBomb.zip", FileMode.Open);
using var archive = new ZipArchive(zipToOpen, ZipArchiveMode.Read);
foreach (ZipArchiveEntry entry in archive.Entries)
{
totalEntryArchive ++;
using (Stream st = entry.Open())
{
byte[] buffer = new byte[1024];
int totalSizeEntry = 0;
int numBytesRead = 0;
do
{
numBytesRead = st.Read(buffer, 0, 1024);
totalSizeEntry += numBytesRead;
totalSizeArchive += numBytesRead;
double compressionRatio = totalSizeEntry / entry.CompressedLength;
if(compressionRatio > THRESHOLD_RATIO) {
// ratio between compressed and uncompressed data is highly suspicious, looks like a Zip Bomb Attack
break;
}
}
while (numBytesRead > 0);
}
if(totalSizeArchive > THRESHOLD_SIZE) {
// the uncompressed data size is too much for the application resource capacity
break;
}
if(totalEntryArchive > THRESHOLD_ENTRIES) {
// too much entries in this archive, can lead to inodes exhaustion of the system
break;
}
}