Why is this an issue?

Certain mathematical comparisons will always return the same value, and should not be performed.

Specifically, the following comparisons will return either always true or always false depending on the kind of comparison:

Noncompliant code example

float f = 42.0f;
if (f <= double.MaxValue) { } // Noncompliant: always true
if (f > double.MaxValue) { }  // Noncompliant: always false

Resources

Documentation