When you annotate an Enum with the Flags attribute, you must not rely on the values that are automatically
set by the language to the Enum members, but you should define the enumeration constants in powers of two (1, 2, 4, 8, and so on).
Automatic value initialization will set the first member to zero and increment the value by one for each subsequent member. As a result, you won’t be
able to use the enum members with bitwise operators.
The default initialization of 0, 1, 2, 3, 4, … matches 0, 1, 2, 4, 8 … in the first three values, so no issue is
reported if the first three members of the enumeration are not initialized.
Define enumeration constants in powers of two, that is, 1, 2, 4, 8, and so on.
var bananaAndStrawberry = FruitType.Banana | FruitType.Strawberry;
Console.WriteLine(bananaAndStrawberry.ToString()); // Will display only "Strawberry"
[Flags]
enum FruitType // Noncompliant
{
None,
Banana,
Orange,
Strawberry
}
var bananaAndStrawberry = FruitType.Banana | FruitType.Strawberry;
Console.WriteLine(bananaAndStrawberry.ToString()); // Will display "Banana, Strawberry"
[Flags]
enum FruitType
{
None = 0,
Banana = 1,
Orange = 2,
Strawberry = 4
}