// Copyright 2016 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package gensupport import ( "context" "encoding/json" "errors" "net/http" "time" ) // SendRequest sends a single HTTP request using the given client. // If ctx is non-nil, it calls all hooks, then sends the request with // req.WithContext, then calls any functions returned by the hooks in // reverse order. func SendRequest(ctx context.Context, client *http.Client, req *http.Request) (*http.Response, error) { // Disallow Accept-Encoding because it interferes with the automatic gzip handling // done by the default http.Transport. See https://github.com/google/google-api-go-client/issues/219. if _, ok := req.Header["Accept-Encoding"]; ok { return nil, errors.New("google api: custom Accept-Encoding headers not allowed") } if ctx == nil { return client.Do(req) } return send(ctx, client, req) } func send(ctx context.Context, client *http.Client, req *http.Request) (*http.Response, error) { if client == nil { client = http.DefaultClient } resp, err := client.Do(req.WithContext(ctx)) // If we got an error, and the context has been canceled, // the context's error is probably more useful. if err != nil { select { case <-ctx.Done(): err = ctx.Err() default: } } return resp, err } // SendRequestWithRetry sends a single HTTP request using the given client, // with retries if a retryable error is returned. // If ctx is non-nil, it calls all hooks, then sends the request with // req.WithContext, then calls any functions returned by the hooks in // reverse order. func SendRequestWithRetry(ctx context.Context, client *http.Client, req *http.Request) (*http.Response, error) { // Disallow Accept-Encoding because it interferes with the automatic gzip handling // done by the default http.Transport. See https://github.com/google/google-api-go-client/issues/219. if _, ok := req.Header["Accept-Encoding"]; ok { return nil, errors.New("google api: custom Accept-Encoding headers not allowed") } if ctx == nil { return client.Do(req) } return sendAndRetry(ctx, client, req) } func sendAndRetry(ctx context.Context, client *http.Client, req *http.Request) (*http.Response, error) { if client == nil { client = http.DefaultClient } var resp *http.Response var err error // Loop to retry the request, up to the context deadline. var pause time.Duration bo := backoff() for { select { case <-ctx.Done(): // If we got an error, and the context has been canceled, // the context's error is probably more useful. if err == nil { err = ctx.Err() } return resp, err case <-time.After(pause): } resp, err = client.Do(req.WithContext(ctx)) var status int if resp != nil { status = resp.StatusCode } // Check if we can retry the request. A retry can only be done if the error // is retryable and the request body can be re-created using GetBody (this // will not be possible if the body was unbuffered). if req.GetBody == nil || !shouldRetry(status, err) { break } var errBody error req.Body, errBody = req.GetBody() if errBody != nil { break } pause = bo.Pause() if resp != nil && resp.Body != nil { resp.Body.Close() } } return resp, err } // DecodeResponse decodes the body of res into target. If there is no body, // target is unchanged. func DecodeResponse(target interface{}, res *http.Response) error { if res.StatusCode == http.StatusNoContent { return nil } return json.NewDecoder(res.Body).Decode(target) }