# Chinese (China) translation for gegl.
# Copyright (C) 2013 gegl's COPYRIGHT HOLDER
# This file is distributed under the same license as the gegl package.
# 周 周 <annjouno@gmail.com>, 2013.
# Wylmer Wang <wantinghard@gmail.com>, 2013.
#
#: ../operations/common/display.c:23 ../operations/external/sdl-display.c:25
#: ../operations/external/sdl-display.c:27
msgid ""
msgstr ""
"Project-Id-Version: gegl master\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-05-22 14:52+0200\n"
"PO-Revision-Date: 2013-04-12 01:26+1000\n"
"Last-Translator: 周周 <u4978108@anu.edu.au>\n"
"Language-Team: Chinese (China) <i18n-zh@googlegroups.com>\n"
"Language: zh_CN\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.5.5\n"

#: ../bin/gegl.c:148
#, c-format
msgid "Unable to read file: %s"
msgstr "无法读取文件: %s"

#: ../bin/gegl.c:179
#, c-format
msgid "Invalid graph, abort.\n"
msgstr "无效的图形，异常中止。\n"

#: ../bin/gegl.c:245 ../bin/gegl-options.c:131
#, c-format
msgid "Unknown GeglOption mode: %d"
msgstr "未知的 GeglOption 模式：%d"

#: ../bin/gegl-options.c:46
#, c-format
msgid ""
"usage: %s [options] <file | -- [op [op] ..]>\n"
"\n"
"  Options:\n"
"     -h, --help      this help information\n"
"\n"
"     --list-all      list all known operations\n"
"\n"
"     --exists        return 0 if the operation(s) exist\n"
"\n"
"     --properties    output the properties (name, type, description) of the "
"operation\n"
"\n"
"     -i, --file      read xml from named file\n"
"\n"
"     -x, --xml       use xml provided in next argument\n"
"\n"
"     --dot           output a graphviz graph description\n"
"\n"
"     -o, --output    output generated image to named file, type based\n"
"                     on extension.\n"
"\n"
"     -p              increment frame counters of various elements when\n"
"                     processing is done.\n"
"\n"
"     -X              output the XML that was read in\n"
"\n"
"     -v, --verbose   print diagnostics while running\n"
"\n"
"All parameters following -- are considered ops to be chained together\n"
"into a small composition instead of using an xml file, this allows for\n"
"easy testing of filters. Be aware that the default value will be used\n"
"for all properties.\n"
msgstr ""
"用法：%s [选项] <文件 | -- [操作 [操作] ..]>\n"
"\n"
"  选项：\n"
"     -h, --help      显示此帮助信息\n"
"\n"
"     --list-all      列出所有已知的操作\n"
"\n"
"     --exists        如果操作存在则返回 0\n"
"\n"
"     --properties    输出操作的属性(名称、类型、描述)\n"
"\n"
"     -i, --file      从指定文件读取 xml\n"
"\n"
"     -x, --xml       使用下个参数中提供的 xml\n"
"\n"
"     --dot           输出一个 graphviz 图形描述\n"
"\n"
"     -o, --output    将生成图像输出到指定名称的文件，类型由扩展名决定。\n"
"\n"
"     -p              在完成处理时增加各元素的帧计数。\n"
"\n"
"     -X              输出读入的 XML\n"
"\n"
"     -v, --verbose   在运行时输出诊断信息\n"
"\n"
"所有跟在 -- 后面的参数将视为一组串行的操作，而非使用 xml 文件，\n"
"这样便于测试滤镜。注意所有属性将使用默认值。\n"

#: ../bin/gegl-options.c:84
#, c-format
msgid "ERROR: '%s' option expected argument\n"
msgstr "错误: “%s”选项需要参数\n"

#: ../bin/gegl-options.c:123
msgid "Display on screen"
msgstr "在屏幕上显示"

#: ../bin/gegl-options.c:125
msgid "Print XML"
msgstr "打印 XML"

#: ../bin/gegl-options.c:127
msgid "Output in a file"
msgstr "输出到文件"

#: ../bin/gegl-options.c:129
msgid "Display help information"
msgstr "显示帮助信息"

#: ../bin/gegl-options.c:132
msgid "unknown mode"
msgstr "未知模式"

#: ../bin/gegl-options.c:137
#, c-format
msgid ""
"Parsed commandline:\n"
"\tmode:   %s\n"
"\tfile:   %s\n"
"\txml:    %s\n"
"\toutput: %s\n"
"\trest:   %s\n"
"\t\n"
msgstr ""
"解析的命令行：\n"
"\t模式:   %s\n"
"\t文件:   %s\n"
"\txml:    %s\n"
"\t输出:   %s\n"
"\t其他:   %s\n"
"\t\n"

#: ../bin/gegl-options.c:325
#, c-format
msgid ""
"\n"
"\n"
"unknown parameter '%s' giving you help instead\n"
"\n"
"\n"
msgstr ""
"\n"
"\n"
"未知参数“%s”，将显示给您帮助\n"
"\n"
"\n"

#: ../gegl/gegl-init.c:261
msgid "Where GEGL stores its swap"
msgstr "GEGL 存储其交换区的位置"

#: ../gegl/gegl-init.c:266
msgid "How much memory to (approximately) use for caching imagery"
msgstr "(约)多少内存用于缓存图像"

#: ../gegl/gegl-init.c:271
msgid "Default size of tiles in GeglBuffers"
msgstr "GeglBuffers 中图块的默认尺寸"

#: ../gegl/gegl-init.c:276
msgid "The count of pixels to compute simultaneously"
msgstr "同时计算像素的数量"

#: ../gegl/gegl-init.c:281
msgid "The quality of rendering a value between 0.0(fast) and 1.0(reference)"
msgstr "渲染质量，介于 0.0(快速) 和 1.0(参考) 之间的一个值"

#: ../gegl/gegl-init.c:286
msgid "The number of concurrent processing threads to use"
msgstr "使用并行处理线程的数量"

#: ../gegl/gegl-init.c:291
msgid "Disable OpenCL"
msgstr "禁用 OpenCL"

#: ../gegl/module/geglmodule.c:147 ../gegl/module/geglmodule.c:165
#: ../gegl/module/geglmodule.c:274 ../gegl/module/geglmodule.c:301
#: ../gegl/module/geglmodule.c:393
#, c-format
msgid "Module '%s' load error: %s"
msgstr "模块“%s”载入错误: %s"

#: ../gegl/module/geglmodule.c:369
msgid "Module error"
msgstr "模块错误"

#: ../gegl/module/geglmodule.c:370
msgid "Loaded"
msgstr "已加载"

#: ../gegl/module/geglmodule.c:371
msgid "Load failed"
msgstr "载入错误"

#: ../gegl/module/geglmodule.c:372
msgid "Not loaded"
msgstr "未载入"

#: ../operations/common/alien-map.c:33
msgid "Color model"
msgstr "色彩模型"

#: ../operations/common/alien-map.c:36
msgid "What color model used for the transformation"
msgstr "变换使用什么色彩模型"

#: ../operations/common/alien-map.c:38
msgid "Component 1 frequency"
msgstr "分量 1 频率"

#: ../operations/common/alien-map.c:41
msgid "Component 2 frequency"
msgstr "分量 2 频率"

#: ../operations/common/alien-map.c:44
msgid "Component 3 frequency"
msgstr "分量 3 频率"

#: ../operations/common/alien-map.c:47
msgid "Component 1 phase shift"
msgstr "分量 1 相移"

#: ../operations/common/alien-map.c:50
msgid "Component 2 phase shift"
msgstr "分量 2 相移"

#: ../operations/common/alien-map.c:53
msgid "Component 3 phase shift"
msgstr "分量 3 相移"

#: ../operations/common/alien-map.c:57
msgid "Keep component 1"
msgstr "保留分量 1"

#: ../operations/common/alien-map.c:58
msgid "Keep component 2"
msgstr "保留分量 2"

#: ../operations/common/alien-map.c:59
msgid "Keep component 3"
msgstr "保留分量 3"

#: ../operations/common/alien-map.c:214
msgid "Alters colors using sine transformations"
msgstr "使用正弦变换改变色彩"

#: ../operations/common/antialias.c:278
msgid "Antialias using the Scale3X edge-extrapolation algorithm"
msgstr "使用 Scale3X 边缘外插算法进行平滑"

#: ../operations/common/apply-lens.c:31
msgid "Lens refraction index"
msgstr ""

#: ../operations/common/apply-lens.c:34
msgid "Keep original surroundings"
msgstr ""

#: ../operations/common/apply-lens.c:35
msgid "Keep image unchanged, where not affected by the lens."
msgstr ""

#: ../operations/common/apply-lens.c:37 ../operations/common/cubism.c:39
#: ../operations/common/lens-distortion.c:57
#: ../operations/common/pixelize.c:62
msgid "Background color"
msgstr "背景色"

#: ../operations/common/apply-lens.c:302
msgid "Simulate an elliptical lens over the image"
msgstr ""

#: ../operations/common/bilateral-filter.c:26
#: ../operations/common/bilateral-filter-fast.c:37
#: ../operations/common/dropshadow.c:37
msgid "Blur radius"
msgstr "模糊半径"

#: ../operations/common/bilateral-filter.c:27
#: ../operations/common/bilateral-filter-fast.c:38
msgid "Radius of square pixel region, (width and height will be radius*2+1)."
msgstr "方形像素区域的半径，(宽度和高度为 半径*2+1)。"

#: ../operations/common/bilateral-filter.c:32
msgid "Edge preservation"
msgstr "边缘保留"

#: ../operations/common/bilateral-filter.c:33
msgid "Amount of edge preservation"
msgstr "边缘保留量"

#: ../operations/common/bilateral-filter.c:290
msgid ""
"An edge preserving blur filter that can be used for noise reduction. It is a "
"gaussian blur where the contribution of neighbourhood pixels are weighted by "
"the color difference from the center pixel."
msgstr ""

#: ../operations/common/bilateral-filter-fast.c:33
msgid "Smoothness"
msgstr "平滑"

#: ../operations/common/bilateral-filter-fast.c:34
msgid "Level of smoothness"
msgstr "平滑度"

#: ../operations/common/bilateral-filter-fast.c:495
msgid "A fast approximate implementation of the bilateral filter"
msgstr "一个快速的近似的双边滤波器的实现"

#: ../operations/common/box-blur.c:25 ../operations/common/c2g.c:27
#: ../operations/common/snn-mean.c:26 ../operations/common/stress.c:27
#: ../operations/common/vignette.c:37 ../operations/common/whirl-pinch.c:45
#: ../operations/external/matting-levin.c:29
#: ../operations/workshop/box-max.c:25 ../operations/workshop/box-min.c:25
#: ../operations/workshop/box-percentile.c:27
#: ../operations/workshop/disc-percentile.c:26
#: ../operations/workshop/kuwahara.c:25
#: ../operations/workshop/snn-percentile.c:27
msgid "Radius"
msgstr "半径"

#: ../operations/common/box-blur.c:26 ../operations/common/snn-mean.c:27
msgid "Radius of square pixel region, (width and height will be radius*2+1)"
msgstr "方形像素区域的半径，(宽度和高度为 半径*2+1)"

#: ../operations/common/box-blur.c:394
msgid "Performs an averaging of a square box of pixels"
msgstr "对一个方框中的像素进行平均"

#. Here in the top of the file the properties of the operation is declared,
#. *  this causes the declaration of a structure for containing the data.
#. *
#. *  The first member of each property_ macro becomes a struct member
#. *  in the GeglProperties struct used when processing.
#.
#: ../operations/common/brightness-contrast.c:31
#: ../operations/common/high-pass.c:30 ../operations/common/mantiuk06.c:31
msgid "Contrast"
msgstr "对比度"

#: ../operations/common/brightness-contrast.c:32
msgid "Magnitude of contrast scaling >1.0 brighten < 1.0 darken"
msgstr ""

#: ../operations/common/brightness-contrast.c:36
#: ../operations/common/reinhard05.c:26 ../operations/common/softglow.c:30
msgid "Brightness"
msgstr "亮度"

#: ../operations/common/brightness-contrast.c:37
msgid "Amount to increase brightness"
msgstr "亮度增加量"

#: ../operations/common/brightness-contrast.c:151
msgid "Changes the light level and contrast."
msgstr "改变亮度和对比度。"

#: ../operations/common/buffer-sink.c:25
#: ../operations/common/write-buffer.c:25
msgid "Buffer location"
msgstr "缓存位置"

#: ../operations/common/buffer-sink.c:26
msgid "The location where to store the output GeglBuffer"
msgstr "保存 GeglBuffer 输出的位置"

#: ../operations/common/buffer-sink.c:27
msgid "babl format"
msgstr "babl 格式"

#: ../operations/common/buffer-sink.c:28
msgid ""
"The babl format of the output GeglBuffer, NULL to use input buffer format"
msgstr "GeglBuffer 的 babl 格式输出，为 NULL 则使用输入缓存格式"

#: ../operations/common/buffer-sink.c:83
#: ../operations/common/write-buffer.c:148
msgid "A GEGL buffer destination surface."
msgstr "一个 GEGL 缓存目标图面。"

#: ../operations/common/buffer-source.c:25
msgid "Input buffer"
msgstr "输入缓存"

#: ../operations/common/buffer-source.c:26
msgid "The GeglBuffer to load into the pipeline"
msgstr "要加载到管道的 GeglBuffer"

#: ../operations/common/buffer-source.c:188
msgid "A source that uses an in-memory GeglBuffer, for use internally by GEGL."
msgstr "一个 GEGL 内部使用的，使用内存中 GeglBuffer的源。"

#: ../operations/common/bump-map.c:45
msgid "Type"
msgstr "类型"

#: ../operations/common/bump-map.c:47
msgid "Type of map"
msgstr "映射类型"

#: ../operations/common/bump-map.c:49
msgid "Compensate"
msgstr "补偿"

#: ../operations/common/bump-map.c:50
msgid "Compensate for darkening"
msgstr "补偿暗色"

#: ../operations/common/bump-map.c:52
msgid "Invert"
msgstr "反转"

#: ../operations/common/bump-map.c:53
msgid "Invert bumpmap"
msgstr "反转 bumpmap"

#: ../operations/common/bump-map.c:55
msgid "Tiled"
msgstr "平铺的"

#: ../operations/common/bump-map.c:56
msgid "Tiled bumpmap"
msgstr "平铺 bumpmap"

#: ../operations/common/bump-map.c:58 ../operations/common/emboss.c:34
msgid "Azimuth"
msgstr "方位角"

#: ../operations/common/bump-map.c:62 ../operations/common/emboss.c:39
msgid "Elevation"
msgstr "海拔"

#: ../operations/common/bump-map.c:65 ../operations/common/emboss.c:44
#: ../operations/common/fractal-trace.c:58
#: ../operations/common/texturize-canvas.c:40
msgid "Depth"
msgstr "深度"

#: ../operations/common/bump-map.c:68 ../operations/common/checkerboard.c:41
#: ../operations/common/grid.c:38 ../operations/common/mirrors.c:44
#: ../operations/seamless-clone/seamless-clone.c:26
#: ../operations/seamless-clone/seamless-clone-compose.c:25
#, fuzzy
msgid "Offset X"
msgstr "偏移："

#: ../operations/common/bump-map.c:74 ../operations/common/checkerboard.c:47
#: ../operations/common/grid.c:44 ../operations/common/mirrors.c:50
#: ../operations/seamless-clone/seamless-clone.c:32
#: ../operations/seamless-clone/seamless-clone-compose.c:31
#, fuzzy
msgid "Offset Y"
msgstr "偏移："

#: ../operations/common/bump-map.c:80
msgid "Waterlevel"
msgstr "水位"

#: ../operations/common/bump-map.c:81
msgid "Level that full transparency should represent"
msgstr "完全透明所代表的级别"

#: ../operations/common/bump-map.c:84
msgid "Ambient lighting factor"
msgstr "环境光照系数"

#: ../operations/common/bump-map.c:474
msgid ""
"This plug-in uses the algorithm described by John Schlag, \"Fast Embossing "
"Effects on Raster Image Data\" in Graphics GEMS IV (ISBN 0-12-336155-9). It "
"takes a drawable to be applied as a bump map to another image and produces a "
"nice embossing effect."
msgstr ""

#: ../operations/common/c2g.c:28
msgid ""
"Neighborhood taken into account, this is the radius in pixels taken into "
"account when deciding which colors map to which gray values"
msgstr ""

#: ../operations/common/c2g.c:36 ../operations/common/stress.c:33
msgid "Samples"
msgstr "采样"

#: ../operations/common/c2g.c:37 ../operations/common/stress.c:34
msgid "Number of samples to do per iteration looking for the range of colors"
msgstr "每次迭代寻找色彩范围的采样数目"

#: ../operations/common/c2g.c:41 ../operations/common/fractal-explorer.c:47
#: ../operations/common/matting-global.c:25
#: ../operations/common/noise-cell.c:48 ../operations/common/noise-perlin.c:33
#: ../operations/common/noise-simplex.c:35 ../operations/common/stress.c:38
#: ../operations/workshop/mandelbrot.c:31
msgid "Iterations"
msgstr "迭代"

#: ../operations/common/c2g.c:42
msgid ""
"Number of iterations, a higher number of iterations provides less noisy "
"results at a computational cost"
msgstr "迭代次数，更多的迭代能得到噪声较少的结果，但计算量大"

#: ../operations/common/c2g.c:368
msgid ""
"Color to grayscale conversion, uses envelopes formed from spatial color "
"differences to perform color-feature preserving grayscale spatial contrast "
"enhancement"
msgstr ""

#: ../operations/common/cartoon.c:25
msgid "Mask radius"
msgstr "蒙版半径"

#: ../operations/common/cartoon.c:28
#, fuzzy
msgid "Percent black"
msgstr "灰度"

#: ../operations/common/cartoon.c:319
msgid "Simulate a cartoon by enhancing edges"
msgstr "通过增强边缘模拟卡通效果"

#: ../operations/common/channel-mixer.c:36
msgid "Monochrome"
msgstr "单色"

#: ../operations/common/channel-mixer.c:38
#, fuzzy
msgid "Preserve luminosity"
msgstr "保留光度"

#: ../operations/common/channel-mixer.c:40
msgid "Red Red Gain"
msgstr "红红增益"

#: ../operations/common/channel-mixer.c:41
msgid "Set the red gain for the red channel"
msgstr "设置红色通道的红增益"

#: ../operations/common/channel-mixer.c:44
msgid "Red Green Gain"
msgstr "红绿增益"

#: ../operations/common/channel-mixer.c:45
msgid "Set the green gain for the red channel"
msgstr "设置红色通道的绿增益"

#: ../operations/common/channel-mixer.c:48
#, fuzzy
msgid "Blue Gain"
msgstr "红蓝增益"

#: ../operations/common/channel-mixer.c:49
msgid "Set the blue gain for the red channel"
msgstr "设置红色通道的蓝增益"

#: ../operations/common/channel-mixer.c:52
msgid "Green Red Gain"
msgstr "绿红增益"

#: ../operations/common/channel-mixer.c:53
#: ../operations/common/channel-mixer.c:66
msgid "Set the red gain for the green channel"
msgstr "设置绿通道的红增益"

#: ../operations/common/channel-mixer.c:56
msgid "Green Green Gain"
msgstr "绿绿增益"

#: ../operations/common/channel-mixer.c:57
#: ../operations/common/channel-mixer.c:70
msgid "Set the green gain for the green channel"
msgstr "设置绿通道的绿增益"

#: ../operations/common/channel-mixer.c:60
msgid "Green Blue Gain"
msgstr "绿蓝增益"

#: ../operations/common/channel-mixer.c:61
#: ../operations/common/channel-mixer.c:74
msgid "Set the blue gain for the green channel"
msgstr "设置绿通道的蓝增益"

#: ../operations/common/channel-mixer.c:65
msgid "Blue Red Gain"
msgstr "蓝红增益"

#: ../operations/common/channel-mixer.c:69
msgid "Blue Green Gain"
msgstr "蓝绿增益"

#: ../operations/common/channel-mixer.c:73
msgid "Blue Blue Gain"
msgstr "蓝蓝增益"

#: ../operations/common/channel-mixer.c:294
msgid "Alter colors by mixing RGB Channels"
msgstr "通过混合 RGB 通道调整色彩"

#: ../operations/common/checkerboard.c:25 ../operations/common/grid.c:24
#: ../operations/common/panorama-projection.c:42
#: ../operations/common/plasma.c:54 ../operations/common/rectangle.c:36
#: ../operations/core/crop.c:33 ../operations/external/svg-load.c:28
#: ../operations/external/text.c:47 ../operations/external/v4l.c:27
#: ../operations/external/vector-stroke.c:30
#: ../operations/workshop/external/line-profile.c:39
msgid "Width"
msgstr "宽度"

#: ../operations/common/checkerboard.c:26 ../operations/common/grid.c:25
msgid "Horizontal width of cells pixels"
msgstr "单元像素的水平宽度"

#: ../operations/common/checkerboard.c:33 ../operations/common/grid.c:31
#: ../operations/common/panorama-projection.c:48
#: ../operations/common/plasma.c:62 ../operations/common/rectangle.c:42
#: ../operations/core/crop.c:37 ../operations/external/svg-load.c:31
#: ../operations/external/text.c:49 ../operations/external/v4l.c:28
#: ../operations/workshop/external/line-profile.c:41
msgid "Height"
msgstr "高度"

#: ../operations/common/checkerboard.c:34 ../operations/common/grid.c:32
#, fuzzy
msgid "Vertical width of cells pixels"
msgstr "单元像素的垂直宽度"

#: ../operations/common/checkerboard.c:42 ../operations/common/grid.c:39
msgid "Horizontal offset (from origin) for start of grid"
msgstr "网格起始位置(相对原点的)水平偏移量"

#: ../operations/common/checkerboard.c:48 ../operations/common/grid.c:45
msgid "Vertical offset (from origin) for start of grid"
msgstr "网格起始位置(相对原点的)竖直偏移量"

#: ../operations/common/checkerboard.c:53
#: ../operations/common/checkerboard.c:57 ../operations/common/color.c:24
#: ../operations/common/color-to-alpha.c:28
#: ../operations/common/dropshadow.c:43 ../operations/common/grid.c:64
#: ../operations/common/rectangle.c:48 ../operations/common/vignette.c:34
#: ../operations/external/text.c:36 ../operations/external/vector-fill.c:26
#: ../operations/external/vector-stroke.c:27
msgid "Color"
msgstr "颜色"

#: ../operations/common/checkerboard.c:54
msgid "One of the cell colors (defaults to 'black')"
msgstr "其中一个单元格颜色(默认为“black”，黑色)"

#: ../operations/common/checkerboard.c:58
#, fuzzy
msgid "One of the cell colors (defaults to 'white')"
msgstr "其他单元格颜色(默认为“white”，白色)"

#: ../operations/common/checkerboard.c:61 ../operations/common/color.c:27
msgid "Babl Format"
msgstr "babl 格式"

#: ../operations/common/checkerboard.c:62 ../operations/common/color.c:28
#: ../operations/core/cast-format.c:30 ../operations/core/convert-format.c:28
msgid "The babl format of the output"
msgstr "输出的 babl 格式"

#: ../operations/common/checkerboard.c:338
msgid "Create a checkerboard pattern"
msgstr "创建棋盘图案"

#: ../operations/common/color.c:91
msgid ""
"Generates a buffer entirely filled with the specified color, crop it to get "
"smaller dimensions."
msgstr "生成完全用指定颜色填充的缓存，裁剪以获得更小的尺寸。"

#: ../operations/common/color-reduction.c:35
msgid "Red bits"
msgstr "红位"

#: ../operations/common/color-reduction.c:36
msgid "Number of bits for red channel"
msgstr "红色通道的位数"

#: ../operations/common/color-reduction.c:39
msgid "Green bits"
msgstr "绿位"

#: ../operations/common/color-reduction.c:40
msgid "Number of bits for green channel"
msgstr "绿色通道的位数"

#: ../operations/common/color-reduction.c:43
msgid "Blue bits"
msgstr "蓝位"

#: ../operations/common/color-reduction.c:44
msgid "Number of bits for blue channel"
msgstr "蓝色通道的位数"

#: ../operations/common/color-reduction.c:47
msgid "Alpha bits"
msgstr "Alpha 位"

#: ../operations/common/color-reduction.c:48
msgid "Number of bits for alpha channel"
msgstr "Alpha 通道的比特数"

#: ../operations/common/color-reduction.c:51
#, fuzzy
msgid "Dithering strategy"
msgstr "仿色战略"

#: ../operations/common/color-reduction.c:53
msgid "The dithering strategy to use"
msgstr "要使用的仿色战略"

#. XXX: what?
#: ../operations/common/color-reduction.c:55 ../operations/common/cubism.c:42
#: ../operations/common/mosaic.c:88 ../operations/common/noise-cell.c:55
#: ../operations/common/noise-cie-lch.c:37 ../operations/common/noise-hsv.c:39
#: ../operations/common/noise-hurl.c:37 ../operations/common/noise-perlin.c:37
#: ../operations/common/noise-pick.c:38
#: ../operations/common/noise-simplex.c:39 ../operations/common/noise-rgb.c:44
#: ../operations/common/noise-slur.c:40 ../operations/common/noise-spread.c:41
#: ../operations/common/plasma.c:70 ../operations/common/shift.c:40
#: ../operations/common/wind.c:34
msgid "Random seed"
msgstr "随机种子"

#: ../operations/common/color-reduction.c:510
msgid ""
"Reduce the number of colors in the image, by reducing the bits per channel "
"(colors and alpha), with optional dithering"
msgstr ""
"通过减少各通道(色彩和 alpha)的位数来减少图像的色彩数目，还可以递色(dithering)"

#: ../operations/common/color-temperature.c:27
msgid "Original temperature"
msgstr "原始色温"

#: ../operations/common/color-temperature.c:28
msgid ""
"Estimated temperature of the light source in Kelvin the image was taken with."
msgstr "估算的图像拍摄时的光源色温(单位为 Kelvin)。"

#: ../operations/common/color-temperature.c:33
msgid "Intended temperature"
msgstr "预定色温"

#: ../operations/common/color-temperature.c:34
msgid "Corrected estimation of the temperature of the light source in Kelvin."
msgstr "校正的光源色温估计值(单位为 Kelvin)。"

#: ../operations/common/color-temperature.c:281
msgid "Change the color temperature of the image"
msgstr "改变图像的色温"

#: ../operations/common/color-to-alpha.c:29
#, fuzzy
msgid "The color to render (defaults to, and works best with, 'white')"
msgstr "要渲染的颜色(默认为“white”，白色)"

#: ../operations/common/color-to-alpha.c:254
msgid "Convert a specified color to transparency"
msgstr "将指定色彩转换为透明"

#: ../operations/common/contrast-curve.c:25
msgid "Sample points"
msgstr "采样点"

#: ../operations/common/contrast-curve.c:26
msgid "Number of curve sampling points.  0 for exact calculation."
msgstr "曲线采样点数。0 为精确的计算。"

#: ../operations/common/contrast-curve.c:29
msgid "Curve"
msgstr "曲线"

#: ../operations/common/contrast-curve.c:30
msgid "The contrast curve."
msgstr "对比度曲线。"

#: ../operations/common/contrast-curve.c:258
msgid "Adjusts the contrast of the image according to a curve."
msgstr "按曲线调节图像的对比度。"

#: ../operations/common/cubism.c:30 ../operations/common/mosaic.c:42
msgid "Tile size"
msgstr "图块尺寸"

#: ../operations/common/cubism.c:31 ../operations/common/mosaic.c:43
msgid "Average diameter of each tile (in pixels)"
msgstr "每个图块的平均直径(像素)"

#: ../operations/common/cubism.c:35
msgid "Tile saturation"
msgstr "图块的饱和度"

#: ../operations/common/cubism.c:36
msgid "Expand tiles by this amount"
msgstr "按这个量扩展图块"

#: ../operations/common/cubism.c:613
msgid ""
"Convert the image into randomly rotated square blobs, somehow resembling a "
"cubist painting style"
msgstr ""

#: ../operations/common/deinterlace.c:40
msgid "Keep"
msgstr "保留"

#: ../operations/common/deinterlace.c:43
#, fuzzy
msgid "Keep even or odd fields"
msgstr "保留奇数或偶数字段"

#: ../operations/common/deinterlace.c:45 ../operations/workshop/gblur-1d.c:53
msgid "Orientation"
msgstr "方向"

#: ../operations/common/deinterlace.c:48
msgid "Deinterlace horizontally or vertically"
msgstr "水平或竖直反交错"

#: ../operations/common/deinterlace.c:50
msgid "Block size"
msgstr "块大小"

#: ../operations/common/deinterlace.c:52
msgid "Block size of deinterlacing rows/columns"
msgstr "隔行扫描的行/列的块大小"

#: ../operations/common/deinterlace.c:337
msgid "Fix images where every other row or column is missing"
msgstr "修复隔行或隔列缺失的图像"

#: ../operations/common/difference-of-gaussians.c:24
msgid "Radius 1"
msgstr "半径 1"

#: ../operations/common/difference-of-gaussians.c:29
msgid "Radius 2"
msgstr "半径 2"

#: ../operations/common/difference-of-gaussians.c:86
msgid ""
"Edge detection with control of edge thickness, based on the difference of "
"two gaussian blurs"
msgstr "带宽度控制的边缘检测，基于两个高斯模糊的差值。"

#: ../operations/common/display.c:24 ../operations/external/sdl-display.c:26
msgid "Title to be given to output window"
msgstr "指定输出窗口的标题："

#: ../operations/common/display.c:141
msgid "Display the input buffer in a window."
msgstr "在一个窗口中显示输入缓存。"

#: ../operations/common/dropshadow.c:25 ../operations/common/layer.c:36
#: ../operations/common/plasma.c:40
#: ../operations/common/polar-coordinates.c:51
#: ../operations/common/rectangle.c:26 ../operations/core/crop.c:25
msgid "X"
msgstr "X"

#: ../operations/common/dropshadow.c:26
msgid "Horizontal shadow offset"
msgstr "水平阴影偏移"

#: ../operations/common/dropshadow.c:31 ../operations/common/layer.c:41
#: ../operations/common/plasma.c:47
#: ../operations/common/polar-coordinates.c:57
#: ../operations/common/rectangle.c:31 ../operations/core/crop.c:29
msgid "Y"
msgstr "Y"

#: ../operations/common/dropshadow.c:32
msgid "Vertical shadow offset"
msgstr "竖直阴影偏移"

#: ../operations/common/dropshadow.c:44
msgid "The shadow's color (defaults to 'black')"
msgstr "阴影的颜色(默认为“black”，黑色)"

#. It does make sense to sometimes have opacities > 1 (see GEGL logo
#. * for example)
#.
#: ../operations/common/dropshadow.c:49 ../operations/common/layer.c:33
#: ../operations/common/opacity.c:25 ../operations/external/vector-fill.c:29
#: ../operations/external/vector-stroke.c:34
msgid "Opacity"
msgstr "不透明度"

#: ../operations/common/dropshadow.c:108
msgid "Creates a dropshadow effect on the input buffer"
msgstr "对输入缓存创建投影效果"

#: ../operations/common/edge-laplace.c:407
msgid "High-resolution edge detection"
msgstr "高分辨率的边缘检测"

#: ../operations/common/edge-sobel.c:27 ../operations/common/noise-spread.c:29
msgid "Horizontal"
msgstr "水平"

#: ../operations/common/edge-sobel.c:29 ../operations/common/noise-spread.c:35
msgid "Vertical"
msgstr "竖直"

#: ../operations/common/edge-sobel.c:31
msgid "Keep Signal"
msgstr "保持信号"

#: ../operations/common/edge-sobel.c:323
msgid "Specialized direction-dependent edge detection"
msgstr "特定的依赖于方向的边缘检测"

#: ../operations/common/emboss.c:30
msgid "Emboss Type"
msgstr "浮雕类型"

#: ../operations/common/emboss.c:32
#, fuzzy
msgid "Rendering type"
msgstr "渲染意图"

#: ../operations/common/emboss.c:35
#, fuzzy
msgid "Light angle (degrees)"
msgstr "光照角度(度)"

#: ../operations/common/emboss.c:40
#, fuzzy
msgid "Elevation angle (degrees)"
msgstr "旋转角度(度)"

#: ../operations/common/emboss.c:45
#, fuzzy
msgid "Filter width"
msgstr "滤镜宽度"

#: ../operations/common/emboss.c:267
msgid "Simulates an image created by embossing"
msgstr "模拟以浮雕方式生成的图像"

#: ../operations/common/exp-combine.c:25
#, fuzzy
msgid "Exposure values"
msgstr "曝光值"

#: ../operations/common/exp-combine.c:26
msgid "Relative brightness of each exposure in EV"
msgstr "EV 每次曝光的相对亮度"

#: ../operations/common/exp-combine.c:28
#, fuzzy
msgid "Discretization bits"
msgstr "离散位"

#: ../operations/common/exp-combine.c:29
msgid "Log2 of source's discretization steps"
msgstr "源的离散步数的 Log2"

#: ../operations/common/exp-combine.c:32
#, fuzzy
msgid "Weight sigma"
msgstr "Sigma 权重"

#: ../operations/common/exp-combine.c:33
#, fuzzy
msgid "Weight distribution sigma controlling response contributions"
msgstr "控制响应影响力多少的 sigma 权重分布"

#: ../operations/common/exp-combine.c:1272
msgid "Combine multiple scene exposures into one high range buffer"
msgstr "将多个场景曝光组合成一个高范围缓存"

#: ../operations/common/exposure.c:25
msgid "Exposure"
msgstr "曝光"

#: ../operations/common/exposure.c:26
msgid "Relative brightness change in stops"
msgstr "步与步之间的相对亮度变化"

#: ../operations/common/exposure.c:29
#: ../operations/workshop/convolution-matrix.c:52
msgid "Offset"
msgstr "偏移量"

#: ../operations/common/exposure.c:30
msgid "Offset value added"
msgstr "增加的偏移值"

#: ../operations/common/exposure.c:33
msgid "Gamma correction"
msgstr "Gamma 校正"

#: ../operations/common/exposure.c:187
msgid ""
"Changes Exposure and Contrast, mainly for use with high dynamic range images"
msgstr "改变曝光和对比度，主要用于高动态范围图像"

#: ../operations/common/fattal02.c:33 ../operations/common/noise-perlin.c:25
#: ../operations/common/noise-rgb.c:41
msgid "Alpha"
msgstr "Alpha"

#: ../operations/common/fattal02.c:34
msgid "Gradient threshold for detail enhancement"
msgstr "细节增强的梯度阈值"

#: ../operations/common/fattal02.c:37
msgid "Beta"
msgstr "Beta"

#: ../operations/common/fattal02.c:38
msgid "Strength of local detail enhancement"
msgstr "局部细节增强的力度"

#: ../operations/common/fattal02.c:41 ../operations/common/mantiuk06.c:35
#: ../operations/common/noise-hsv.c:33
#: ../operations/workshop/color-rotate.c:63
msgid "Saturation"
msgstr "饱和度"

#: ../operations/common/fattal02.c:42
msgid "Global color saturation factor"
msgstr "全局色彩饱和度因子"

#: ../operations/common/fattal02.c:45
msgid "Noise"
msgstr "噪点"

#: ../operations/common/fattal02.c:46
msgid "Gradient threshold for lowering detail enhancement"
msgstr "降低细节增强的梯度阈值"

#: ../operations/common/fattal02.c:1328
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This operator attenuates the magnitudes of local image "
"gradients, producing luminance within the range 0.0-1.0"
msgstr ""
"处理一幅可能具有高动态范围的图像以便用低动态范围呈现。这个操作符将缓和区域图"
"像的梯度，会产生 0.0-1.0 范围内的亮度"

#: ../operations/common/fractal-explorer.c:42
#: ../operations/common/fractal-trace.c:30
msgid "Fractal type"
msgstr "分形类型"

#: ../operations/common/fractal-explorer.c:45
msgid "Type of a fractal"
msgstr "一个分形的类型"

#: ../operations/common/fractal-explorer.c:50
#: ../operations/common/lens-distortion.c:41 ../operations/common/mirrors.c:72
#: ../operations/common/panorama-projection.c:38
msgid "Zoom"
msgstr "缩放"

#: ../operations/common/fractal-explorer.c:51
msgid "Zoom in the fractal space"
msgstr "在分形空间中缩放"

#: ../operations/common/fractal-explorer.c:56
#: ../operations/common/lens-distortion.c:45
msgid "Shift X"
msgstr "X 平移"

#: ../operations/common/fractal-explorer.c:57
msgid "X shift in the fractal space"
msgstr "在分形空间中 X 平移"

#: ../operations/common/fractal-explorer.c:60
#: ../operations/common/lens-distortion.c:49
msgid "Shift Y"
msgstr "Y 平移"

#: ../operations/common/fractal-explorer.c:61
msgid "Y shift in the fractal space"
msgstr "在分形空间中 Y 平移"

#: ../operations/common/fractal-explorer.c:64
msgid "CX"
msgstr "CX"

#: ../operations/common/fractal-explorer.c:65
msgid "CX (No effect in Mandelbrot and Sierpinski)"
msgstr "CX (在 Mandelbrot 和 Sierpinski 中无效)"

#: ../operations/common/fractal-explorer.c:68
msgid "CY"
msgstr "CY"

#: ../operations/common/fractal-explorer.c:69
msgid "CY (No effect in Mandelbrot and Sierpinski)"
msgstr "CY (在 Mandelbrot 和 Sierpinski 中无效)"

#: ../operations/common/fractal-explorer.c:72
msgid "Red stretching factor"
msgstr "红色拉伸因子"

#: ../operations/common/fractal-explorer.c:75
msgid "Green stretching factor"
msgstr "绿色拉伸因子"

#: ../operations/common/fractal-explorer.c:78
msgid "Blue stretching factor"
msgstr "蓝色拉伸因子"

#: ../operations/common/fractal-explorer.c:87
msgid "Red application mode"
msgstr "红色应用模式"

#: ../operations/common/fractal-explorer.c:91
msgid "Green application mode"
msgstr "绿色应用模式"

#: ../operations/common/fractal-explorer.c:95
msgid "Blue application mode"
msgstr "蓝色应用模式"

#: ../operations/common/fractal-explorer.c:99
msgid "Red inversion"
msgstr "红色反转"

#: ../operations/common/fractal-explorer.c:100
msgid "Green inversion"
msgstr "绿色反转"

#: ../operations/common/fractal-explorer.c:101
msgid "Blue inversion"
msgstr "蓝色反转"

#: ../operations/common/fractal-explorer.c:103
msgid "Number of colors"
msgstr "色彩数目"

#: ../operations/common/fractal-explorer.c:106
msgid "Loglog smoothing"
msgstr "Loglog 平滑"

#: ../operations/common/fractal-explorer.c:362
#, fuzzy, c-format
msgid "Unsupported fractal type: %d"
msgstr "不支持的分形类型"

#: ../operations/common/fractal-explorer.c:420
msgid "Fractal Explorer"
msgstr "分形浏览器"

#: ../operations/common/fractal-trace.c:34
#: ../operations/common/linear-gradient.c:25
#: ../operations/common/radial-gradient.c:25
#: ../operations/workshop/external/line-profile.c:28
msgid "X1"
msgstr "X1"

#: ../operations/common/fractal-trace.c:35
msgid "X1 value, position"
msgstr "X1 值，位置"

#: ../operations/common/fractal-trace.c:38
#: ../operations/common/linear-gradient.c:33
#: ../operations/common/radial-gradient.c:27
msgid "X2"
msgstr "X2"

#: ../operations/common/fractal-trace.c:39
msgid "X2 value, position"
msgstr "X2 值，位置"

#: ../operations/common/fractal-trace.c:42
#: ../operations/common/linear-gradient.c:29
#: ../operations/common/radial-gradient.c:26
#: ../operations/workshop/external/line-profile.c:35
msgid "Y1"
msgstr "Y1"

#: ../operations/common/fractal-trace.c:43
#, fuzzy
msgid "Y1 value, position"
msgstr "X1 值，位置"

#: ../operations/common/fractal-trace.c:46
#: ../operations/common/linear-gradient.c:37
#: ../operations/common/radial-gradient.c:28
msgid "Y2"
msgstr "Y2"

#: ../operations/common/fractal-trace.c:47
#, fuzzy
msgid "Y2 value, position"
msgstr "X2 值，位置"

#: ../operations/common/fractal-trace.c:50
msgid "JX"
msgstr "JX"

#: ../operations/common/fractal-trace.c:51
msgid "Julia seed X value, position"
msgstr "Julia 种子 X 值，位置"

#: ../operations/common/fractal-trace.c:54
msgid "JY"
msgstr "JY"

#: ../operations/common/fractal-trace.c:55
msgid "Julia seed Y value, position"
msgstr "Julia 种子 Y 值，位置"

#: ../operations/common/fractal-trace.c:61
#, fuzzy
msgid "Bailout length"
msgstr "Bailout 长度"

#: ../operations/common/fractal-trace.c:64
#: ../operations/workshop/gaussian-blur-iir.c:55
#: ../operations/workshop/gblur-1d.c:61
msgid "Abyss policy"
msgstr ""

#: ../operations/common/fractal-trace.c:66
msgid "How to deal with pixels outside of the input buffer"
msgstr "如何处理输入缓冲器以外的像素"

#: ../operations/common/fractal-trace.c:177
msgid "Unsupported fractal type"
msgstr "不支持的分形类型"

#: ../operations/common/fractal-trace.c:257
msgid "Transform the image with the fractals"
msgstr "用分形变换图像"

#: ../operations/common/gaussian-blur.c:36
msgid "Size X"
msgstr "X 大小"

#: ../operations/common/gaussian-blur.c:37
#, fuzzy
msgid "Standard deviation for the horizontal axis"
msgstr "水平轴的标准偏差(大约乘以 2 可得到半径)"

#: ../operations/common/gaussian-blur.c:44
msgid "Size Y"
msgstr "Y 大小"

#: ../operations/common/gaussian-blur.c:45
#, fuzzy
msgid "Standard deviation for the vertical axis"
msgstr "竖直轴的标准偏差(大约乘以 2 可得到半径)"

#: ../operations/common/gaussian-blur.c:52
#: ../operations/workshop/gaussian-blur-iir.c:50
#: ../operations/workshop/gblur-1d.c:57
msgid "Filter"
msgstr "滤镜"

#: ../operations/common/gaussian-blur.c:55
msgid "Optional parameter to override the automatic selection of blur filter"
msgstr "可选参数，用来覆盖自动选择的模糊滤镜"

#: ../operations/common/gaussian-blur.c:704
#, fuzzy
msgid ""
"Simplest, most commonly used way of blurring, performs an averaging of "
"neighboring pixels with the normal distribution as weighting"
msgstr "以正态分布权重对相邻像素进行平均"

#: ../operations/common/gegl-buffer-load-op.c:24
#: ../operations/common/gegl-buffer-save-op.c:24
#: ../operations/common/load.c:25 ../operations/common/magick-load.c:26
#: ../operations/common/open-buffer.c:25 ../operations/common/raw-load.c:26
#: ../operations/common/save.c:25 ../operations/external/ff-load.c:25
#: ../operations/external/jp2-load.c:25 ../operations/external/jpg-load.c:25
#: ../operations/external/jpg-save.c:25 ../operations/external/npy-save.c:31
#: ../operations/external/png-load.c:27 ../operations/external/png-save.c:26
#: ../operations/external/ppm-load.c:25 ../operations/external/ppm-save.c:25
#: ../operations/external/rgbe-load.c:26 ../operations/external/rgbe-save.c:26
#: ../operations/external/svg-load.c:25 ../operations/external/webp-load.c:25
#: ../operations/external/webp-save.c:24
#: ../operations/workshop/external/ff-save.c:30
#: ../operations/workshop/external/gluas.c:45
#: ../operations/workshop/rawbayer-load.c:25
msgid "File"
msgstr "文件"

#: ../operations/common/gegl-buffer-load-op.c:25
msgid "Path of GeglBuffer file to load."
msgstr "要加载的 GeglBuffer 文件的路径。"

#: ../operations/common/gegl-buffer-load-op.c:89
msgid "GeglBuffer file loader."
msgstr "GeglBuffer 文件加载器。"

#: ../operations/common/gegl-buffer-save-op.c:25
msgid "Target file path to write GeglBuffer to."
msgstr "要写入 GeglBuffer 的目标文件路径。"

#: ../operations/common/gegl-buffer-save-op.c:63
msgid "GeglBuffer file writer."
msgstr "GeglBuffer 文件写入器。"

#: ../operations/common/grey.c:106
msgid "Turns the image greyscale"
msgstr "将图像转为灰度"

#: ../operations/common/grid.c:50
#, fuzzy
msgid "Line width"
msgstr "线宽"

#: ../operations/common/grid.c:51
msgid "Width of grid lines in pixels"
msgstr "以像素为单位的网格线的宽度"

#: ../operations/common/grid.c:57
#, fuzzy
msgid "Line height"
msgstr "线高"

#: ../operations/common/grid.c:58
msgid "Height of grid lines in pixels"
msgstr "以像素为单位的网格线的高度"

#: ../operations/common/grid.c:65
msgid "Color of the grid lines"
msgstr "网格线的颜色"

#: ../operations/common/grid.c:157
msgid "Grid renderer"
msgstr "网格渲染器"

#: ../operations/common/high-pass.c:24
msgid "Std. Dev."
msgstr "标准偏差"

#: ../operations/common/high-pass.c:25 ../operations/common/unsharp-mask.c:25
#: ../operations/workshop/gaussian-blur-iir.c:39
#: ../operations/workshop/gaussian-blur-iir.c:45
#: ../operations/workshop/gblur-1d.c:49
msgid "Standard deviation (spatial scale factor)"
msgstr "标准偏差(空间尺度因子)"

#: ../operations/common/high-pass.c:31
msgid "Contrast of high-pass"
msgstr "高通对比度"

#: ../operations/common/high-pass.c:82
msgid "Enhances fine details."
msgstr "增强微小的细节。"

#: ../operations/common/image-compare.c:27
msgid "Wrong pixels"
msgstr "错误的像素"

#: ../operations/common/image-compare.c:28
msgid "Number of differing pixels."
msgstr "像素差异化的数量。"

#: ../operations/common/image-compare.c:30
msgid "Maximum difference"
msgstr "最大差异"

#: ../operations/common/image-compare.c:31
msgid "Maximum difference between two pixels."
msgstr "使两个像素间的差异最大。"

#: ../operations/common/image-compare.c:33
msgid "Average difference (wrong)"
msgstr "平均差异(错误)"

#: ../operations/common/image-compare.c:34
msgid "Average difference between wrong pixels."
msgstr "错误像素之间的平均差异。"

#: ../operations/common/image-compare.c:36
msgid "Average difference (total)"
msgstr "平均差异(总体)"

#: ../operations/common/image-compare.c:37
msgid "Average difference between all pixels."
msgstr "所有像素的平均差异。"

#: ../operations/common/image-compare.c:204
msgid ""
"Compares if input and aux buffers are different. Results are saved in the "
"properties."
msgstr "当输入和辅助缓存不同时进行比较。比较结果存储在属性中。"

#: ../operations/common/introspect.c:26
msgid "Node"
msgstr "节点"

#: ../operations/common/introspect.c:161
msgid "GEGL graph visualizer."
msgstr "GEGL 图形可视化器。"

#: ../operations/common/invert-gamma.c:81
#: ../operations/common/invert-linear.c:76
msgid ""
"Inverts the components (except alpha), the result is the corresponding "
"\"negative\" image."
msgstr "反转分量(除 alpha 外)，其结果是相应的“负”图像。"

#: ../operations/common/layer.c:30
msgid "Operation"
msgstr "操作"

#: ../operations/common/layer.c:31
msgid "Composite operation to use"
msgstr "要使用的合成操作"

#: ../operations/common/layer.c:37
#, fuzzy
msgid "Horizontal position in pixels"
msgstr "水平位置"

#: ../operations/common/layer.c:42
#, fuzzy
msgid "Vertical position in pixels"
msgstr "竖直位置"

#: ../operations/common/layer.c:46 ../operations/common/noise-cell.c:36
#: ../operations/common/noise-perlin.c:27
#: ../operations/common/noise-simplex.c:31
#: ../operations/common/unsharp-mask.c:31
#: ../operations/workshop/external/lens-correct.c:50
msgid "Scale"
msgstr "比例"

#: ../operations/common/layer.c:47
msgid "Scale 1:1 size"
msgstr "比例 1:1 大小"

#: ../operations/common/layer.c:49
msgid "Source"
msgstr "源"

#: ../operations/common/layer.c:50
#, fuzzy
msgid "Source image file path (png, jpg, raw, svg, bmp, tif, ...)"
msgstr "源数据文件(png, jpg, raw, svg, bmp, tif, ...)"

#: ../operations/common/layer.c:270
msgid "A layer in the traditional sense"
msgstr "传统意义上的一层"

#: ../operations/common/lens-distortion.c:33
msgid "Main"
msgstr "主"

#: ../operations/common/lens-distortion.c:34
msgid "Amount of second-order distortion"
msgstr "二阶扭曲的量"

#: ../operations/common/lens-distortion.c:37
msgid "Edge"
msgstr "边缘"

#: ../operations/common/lens-distortion.c:38
msgid "Amount of fourth-order distortion"
msgstr "四阶扭曲的量"

#: ../operations/common/lens-distortion.c:42
msgid "Rescale overall image size"
msgstr "改变整个图像尺寸比例"

#: ../operations/common/lens-distortion.c:46
msgid "Effect centre offset in X"
msgstr "效果中心 X 偏移"

#: ../operations/common/lens-distortion.c:50
msgid "Effect centre offset in Y"
msgstr "效果中心 Y 偏移"

#: ../operations/common/lens-distortion.c:53
msgid "Brighten"
msgstr "变亮"

#: ../operations/common/lens-distortion.c:54
msgid "Adjust brightness in corners"
msgstr "调整角落亮度"

#: ../operations/common/lens-distortion.c:499
msgid "Corrects barrel or pincushion lens distortion."
msgstr "校正桶形或枕形镜头扭曲。"

#: ../operations/common/levels.c:26
msgid "Low input"
msgstr "低输入"

#: ../operations/common/levels.c:27
msgid "Input luminance level to become lowest output"
msgstr "输入的亮度水平成为最低输出"

#: ../operations/common/levels.c:31
msgid "High input"
msgstr "高输入"

#: ../operations/common/levels.c:32
#, fuzzy
msgid "Input luminance level to become white"
msgstr "输入亮度水平成为白色。"

#: ../operations/common/levels.c:36
msgid "Low output"
msgstr "低输出"

#: ../operations/common/levels.c:37
msgid "Lowest luminance level in output"
msgstr "最低亮度水平的输出"

#: ../operations/common/levels.c:41
msgid "High output"
msgstr "高输出"

#: ../operations/common/levels.c:42
msgid "Highest luminance level in output"
msgstr "最高亮度水平的输出"

#: ../operations/common/levels.c:203
msgid "Remaps the intensity range of the image"
msgstr "重新映射图像的强度范围"

#: ../operations/common/linear-gradient.c:41
#: ../operations/common/radial-gradient.c:29
msgid "Start Color"
msgstr "起始颜色"

#: ../operations/common/linear-gradient.c:42
#: ../operations/common/radial-gradient.c:30
msgid "The color at (x1, y1)"
msgstr "(x1, y1) 处的颜色"

#: ../operations/common/linear-gradient.c:45
#: ../operations/common/radial-gradient.c:31
msgid "End Color"
msgstr "终止颜色"

#: ../operations/common/linear-gradient.c:46
#: ../operations/common/radial-gradient.c:32
msgid "The color at (x2, y2)"
msgstr "(x2, y2) 处的颜色"

#: ../operations/common/linear-gradient.c:139
msgid "Linear gradient renderer"
msgstr "线性渐变渲染器"

#: ../operations/common/load.c:26 ../operations/common/magick-load.c:27
#: ../operations/common/raw-load.c:27 ../operations/external/openraw.c:26
#: ../operations/external/png-load.c:28 ../operations/external/ppm-load.c:26
#: ../operations/external/rgbe-load.c:27 ../operations/external/webp-load.c:26
#: ../operations/workshop/rawbayer-load.c:26
msgid "Path of file to load."
msgstr "要载入文件的路径。"

#: ../operations/common/load.c:191
msgid ""
"Multipurpose file loader, that uses other native handlers, and fallback "
"conversion using Image Magick's convert."
msgstr "使用其他原生处理程序的多用途文件加载器，失败后转用 Image Magick 转换。"

#: ../operations/common/magick-load.c:137
msgid "Image Magick wrapper using the png op."
msgstr "使用 png op 的 Image Magick 封装器。"

#: ../operations/common/mantiuk06.c:32
msgid "The amount of contrast compression"
msgstr "对比度压缩的量"

#: ../operations/common/mantiuk06.c:39
msgid "Detail"
msgstr "细节"

#: ../operations/common/mantiuk06.c:40
msgid "Level of emphasis on image gradient details"
msgstr "对图像的梯度细节的强调程度"

#: ../operations/common/mantiuk06.c:1639
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This operator constrains contrasts across multiple "
"spatial frequencies, producing luminance within the range 0.0-1.0"
msgstr ""
"处理一幅可能具有高动态范围的图像以便用低动态范围呈现。这个操作符将在多个空间"
"频率上约束对比度，会产生 0.0-1.0 范围内的亮度。"

#. XXX: needs better ui type
#: ../operations/common/map-absolute.c:22
#: ../operations/common/map-relative.c:28
#: ../operations/common/panorama-projection.c:57
#: ../operations/common/ripple.c:47 ../operations/common/waves.c:52
msgid "Resampling method"
msgstr ""

#: ../operations/common/map-absolute.c:149
msgid ""
"sample input with an auxiliary buffer that contain absolute source "
"coordinates"
msgstr "带一个包含源绝对坐标的辅助缓存的采样输入"

#: ../operations/common/map-relative.c:23
msgid "Scaling"
msgstr "缩放"

#: ../operations/common/map-relative.c:24
msgid ""
"scaling factor of displacement, indicates how large spatial displacement a "
"relative mapping value of 1.0 corresponds to."
msgstr "位移比例因子，表示了相对映射值 1.0 对应的空间位移量。"

#: ../operations/common/map-relative.c:175
msgid ""
"sample input with an auxiliary buffer that contain relative source "
"coordinates"
msgstr "带一个包含源相对坐标的辅助缓存的采样输入"

#: ../operations/common/matting-global.c:490
msgid ""
"Given a sparse user supplied tri-map and an input image, create a foreground "
"alpha matte. Set white as foreground, black as background for the tri-map. "
"Everything else will be treated as unknown and filled in."
msgstr ""

#: ../operations/common/mblur.c:25
msgid "Dampness"
msgstr "印痕"

#: ../operations/common/mblur.c:26
msgid "The value represents the contribution of the past to the new frame."
msgstr "该值表示旧帧其对新帧的贡献量。"

#: ../operations/common/mblur.c:144
msgid "Accumulating motion blur"
msgstr "累积运动模糊"

#: ../operations/common/mirrors.c:30
msgid "Mirror rotation"
msgstr "镜像旋转"

#: ../operations/common/mirrors.c:31
msgid "Rotation applied to the mirrors"
msgstr "对镜像施加旋转"

#: ../operations/common/mirrors.c:35
msgid "Result rotation"
msgstr "结果旋转"

#: ../operations/common/mirrors.c:36
msgid "Rotation applied to the result"
msgstr "对结果施加旋转"

#: ../operations/common/mirrors.c:40
msgid "Mirrors"
msgstr "镜像"

#: ../operations/common/mirrors.c:41
msgid "Number of mirrors to use"
msgstr "使用镜像的数量"

#: ../operations/common/mirrors.c:45
msgid "X offset of the result of mirroring"
msgstr "镜像结果的 X 偏移"

#: ../operations/common/mirrors.c:51
msgid "Y offset of the result of mirroring"
msgstr "镜像结果的 Y 偏移"

#: ../operations/common/mirrors.c:56
#: ../operations/common/motion-blur-circular.c:41
#: ../operations/common/motion-blur-zoom.c:40
#: ../operations/common/vignette.c:60 ../operations/common/waves.c:26
msgid "Center X"
msgstr "中心 X"

#: ../operations/common/mirrors.c:57
msgid "X axis ratio for the center of mirroring"
msgstr "镜像中心的 X 轴比率"

#: ../operations/common/mirrors.c:60
#: ../operations/common/motion-blur-circular.c:46
#: ../operations/common/motion-blur-zoom.c:46
#: ../operations/common/vignette.c:66 ../operations/common/waves.c:32
msgid "Center Y"
msgstr "中心 Y"

#: ../operations/common/mirrors.c:61
msgid "Y axis ratio for the center of mirroring"
msgstr "镜像中心的 Y 轴比率"

#: ../operations/common/mirrors.c:64
msgid "Trim X"
msgstr "微调 X"

#: ../operations/common/mirrors.c:65
msgid "X axis ratio for trimming mirror expanse"
msgstr "用于微调镜像扩展的 X 轴比率"

#: ../operations/common/mirrors.c:68
msgid "Trim Y"
msgstr "微调 Y"

#: ../operations/common/mirrors.c:69
msgid "Y axis ratio for trimming mirror expanse"
msgstr "用于微调镜像扩展的 Y 轴比率"

#: ../operations/common/mirrors.c:73 ../operations/common/mirrors.c:77
msgid "Scale factor to make rendering size bigger"
msgstr "增大渲染尺寸的比例因子"

#: ../operations/common/mirrors.c:76
msgid "Expand"
msgstr "扩大"

#: ../operations/common/mirrors.c:80
msgid "Clip result to input size"
msgstr "将结果裁剪为输入尺寸"

#: ../operations/common/mirrors.c:82
#, fuzzy
msgid "Wrap input"
msgstr "卷边输入"

#: ../operations/common/mirrors.c:83
msgid "Fill full output area"
msgstr "填满输出区域"

#: ../operations/common/mirrors.c:428
msgid "Applies mirroring effect on the image."
msgstr "对图像应用镜像效果。"

#: ../operations/common/mono-mixer.c:26
msgid "Amount of red"
msgstr "红色的量"

#: ../operations/common/mono-mixer.c:30
msgid "Amount of green"
msgstr "绿色的量"

#: ../operations/common/mono-mixer.c:34
msgid "Amount of blue"
msgstr "蓝色的量"

#: ../operations/common/mono-mixer.c:98
msgid "Monochrome channel mixer"
msgstr "单色通道混合器"

#: ../operations/common/mosaic.c:38
msgid "Tile geometry"
msgstr "图块几何属性"

#: ../operations/common/mosaic.c:40
msgid "What shape to use for tiles"
msgstr "图块使用什么形状"

#: ../operations/common/mosaic.c:48
msgid "Tile height"
msgstr "图块高度"

#: ../operations/common/mosaic.c:49
msgid "Apparent height of each tile (in pixels)"
msgstr "每个图块的显示高度(像素)"

#: ../operations/common/mosaic.c:53
msgid "Tile neatness"
msgstr "图块规则度"

#: ../operations/common/mosaic.c:54
msgid "Deviation from perfectly formed tiles"
msgstr "偏离规则图块的程度"

#: ../operations/common/mosaic.c:57
msgid "Tile color variation"
msgstr "图块色彩变化量"

#: ../operations/common/mosaic.c:61
msgid "Color averaging"
msgstr "色彩平均"

#: ../operations/common/mosaic.c:62
msgid "Tile color based on average of subsumed pixels"
msgstr "基于部分累加像素平均的图块色彩"

#: ../operations/common/mosaic.c:64
msgid "Rough tile surface"
msgstr "粗糙的图块表面"

#: ../operations/common/mosaic.c:65
msgid "Surface characteristics"
msgstr "表面特征"

#: ../operations/common/mosaic.c:67
msgid "Allow splitting tiles"
msgstr "允许分割图块"

#: ../operations/common/mosaic.c:68
msgid "Allows splitting tiles at hard edges"
msgstr "允许在硬边缘分割图块"

#: ../operations/common/mosaic.c:70
msgid "Tile spacing"
msgstr "图块间隔"

#: ../operations/common/mosaic.c:71
msgid "Inter-tile spacing (in pixels)"
msgstr "图块间隔(像素)"

#: ../operations/common/mosaic.c:76
msgid "Joints color"
msgstr "结合颜色"

#: ../operations/common/mosaic.c:78
msgid "Light color"
msgstr "光的颜色"

#: ../operations/common/mosaic.c:80
msgid "Light direction"
msgstr "光的方向"

#: ../operations/common/mosaic.c:85
msgid "Antialiasing"
msgstr "平滑"

#: ../operations/common/mosaic.c:86
msgid "Enables smoother tile output"
msgstr "启用更平滑的图块输出"

#: ../operations/common/mosaic.c:2475
msgid ""
"Mosaic is a filter which transforms an image into what appears to be a "
"mosaic, composed of small primitives, each of constant color and of an "
"approximate size."
msgstr ""

#. FIXME: With a large angle, we lose AreaFilter's flavours
#: ../operations/common/motion-blur-circular.c:52
#: ../operations/common/motion-blur-linear.c:33
#: ../operations/common/ripple.c:43
msgid "Angle"
msgstr "角度"

#: ../operations/common/motion-blur-circular.c:53
msgid "Rotation blur angle. A large angle may take some time to render"
msgstr "旋转模糊角度。更大的角度可能需要更长时间渲染。"

#: ../operations/common/motion-blur-circular.c:286
msgid "Circular motion blur"
msgstr "圆周运动模糊"

#: ../operations/common/motion-blur-linear.c:26
msgid "Length"
msgstr "长度"

#: ../operations/common/motion-blur-linear.c:27
msgid "Length of blur in pixels"
msgstr "模糊的长度(像素)"

#: ../operations/common/motion-blur-linear.c:34
msgid "Angle of blur in degrees"
msgstr "模糊的角度(度)"

#: ../operations/common/motion-blur-linear.c:330
msgid "Linear motion blur"
msgstr "直线运动模糊"

#: ../operations/common/motion-blur-zoom.c:41
msgid "Horizontal center position"
msgstr "水平中心位置"

#: ../operations/common/motion-blur-zoom.c:47
msgid "Vertical center position"
msgstr "垂直中心位置"

#: ../operations/common/motion-blur-zoom.c:52
msgid "Factor"
msgstr "因子"

#: ../operations/common/motion-blur-zoom.c:53
msgid "Bluring factor"
msgstr "模糊因子"

#: ../operations/common/motion-blur-zoom.c:229
msgid "Zoom motion blur"
msgstr "缩放运动模糊"

#: ../operations/common/noise-cell.c:37
#: ../operations/common/noise-simplex.c:32
#, fuzzy
msgid "The scale of the noise function"
msgstr "偏移值"

#: ../operations/common/noise-cell.c:40 ../operations/common/pixelize.c:32
msgid "Shape"
msgstr "形状"

#: ../operations/common/noise-cell.c:41
msgid "Interpolate between Manhattan and Euclidean distance."
msgstr ""

#: ../operations/common/noise-cell.c:44
msgid "Rank"
msgstr ""

#: ../operations/common/noise-cell.c:45
msgid "Select the n-th closest point"
msgstr ""

#: ../operations/common/noise-cell.c:49
#: ../operations/common/noise-simplex.c:36
msgid "The number of noise octaves."
msgstr ""

#: ../operations/common/noise-cell.c:52
msgid "Palettize"
msgstr ""

#: ../operations/common/noise-cell.c:53
msgid "Fill each cell with a random color"
msgstr ""

#: ../operations/common/noise-cell.c:56
#: ../operations/common/noise-simplex.c:40
#, fuzzy
msgid "The random seed for the noise function"
msgstr "Lanczos 函数的宽度"

#: ../operations/common/noise-cell.c:423
msgid "Generates a cellular texture."
msgstr ""

#: ../operations/common/noise-cie-lch.c:25 ../operations/common/noise-hsv.c:27
msgid "Holdness"
msgstr "约束度"

#: ../operations/common/noise-cie-lch.c:28
msgid "Lightness"
msgstr "亮度"

#: ../operations/common/noise-cie-lch.c:31
msgid "Chroma"
msgstr "色度"

#: ../operations/common/noise-cie-lch.c:34 ../operations/common/noise-hsv.c:30
#: ../operations/workshop/color-rotate.c:60
msgid "Hue"
msgstr "色调"

#: ../operations/common/noise-cie-lch.c:193
msgid "Randomize lightness, chroma and hue independently"
msgstr "独立的随机化亮度，色度和色调"

#: ../operations/common/noise-hsv.c:36 ../operations/generated/add.c:29
#: ../operations/generated/divide.c:29 ../operations/generated/gamma.c:29
#: ../operations/generated/multiply.c:29 ../operations/generated/subtract.c:29
msgid "Value"
msgstr "值"

#: ../operations/common/noise-hsv.c:195
msgid "Randomize hue, saturation and value independently"
msgstr "独立的随机化色调，饱和度和值"

#: ../operations/common/noise-hurl.c:31 ../operations/common/noise-pick.c:32
#: ../operations/common/noise-slur.c:34
msgid "Randomization (%)"
msgstr "随机化(％)"

#: ../operations/common/noise-hurl.c:34 ../operations/common/noise-pick.c:35
#: ../operations/common/noise-slur.c:37
msgid "Repeat"
msgstr "重复"

#: ../operations/common/noise-hurl.c:212
msgid "Completely randomize a fraction of pixels"
msgstr "完全随机化像素的一部分"

#: ../operations/common/noise-perlin.c:30
msgid "Z offset"
msgstr "Z 偏移"

#: ../operations/common/noise-perlin.c:115
msgid "Perlin noise generator"
msgstr "Perlin 噪声生成器"

#: ../operations/common/noise-pick.c:141
msgid "Randomly interchange some pixels with neighbors"
msgstr "随机交换一些相邻像素"

#: ../operations/common/noise-reduction.c:26 ../operations/common/warp.c:35
#: ../operations/common/wind.c:30
msgid "Strength"
msgstr "强度"

#: ../operations/common/noise-reduction.c:27
msgid ""
"Controls the number of iterations; lower values give less plastic results"
msgstr ""

#: ../operations/common/noise-reduction.c:427
msgid "Anisotropic smoothing operation"
msgstr ""

#: ../operations/common/noise-simplex.c:325
msgid "Generates a solid noise texture."
msgstr ""

#: ../operations/common/noise-rgb.c:28
msgid "Correlated noise"
msgstr "相关噪声"

#: ../operations/common/noise-rgb.c:30
msgid "Independent RGB"
msgstr "独立 RGB"

#: ../operations/common/noise-rgb.c:32
msgid "Red"
msgstr "红色"

#: ../operations/common/noise-rgb.c:35
msgid "Green"
msgstr "绿色"

#: ../operations/common/noise-rgb.c:38
msgid "Blue"
msgstr "蓝色"

#: ../operations/common/noise-rgb.c:177
#, fuzzy
msgid "Distort colors by random amounts"
msgstr "按随机的量扭曲颜色。"

#: ../operations/common/noise-slur.c:153
msgid "Randomly slide some pixels downward (similar to melting)"
msgstr "随机向下滑动某些像素(类似融化)"

#: ../operations/common/noise-spread.c:30
msgid "Horizontal spread amount"
msgstr "横向扩散量"

#: ../operations/common/noise-spread.c:36
msgid "Vertical spread amount"
msgstr "纵向扩散量"

#: ../operations/common/noise-spread.c:155
msgid "Move pixels around randomly"
msgstr "随机移动像素"

#: ../operations/common/oilify.c:27 ../operations/common/photocopy.c:25
msgid "Mask Radius"
msgstr "蒙版半径"

#: ../operations/common/oilify.c:28
msgid "Radius of circle around pixel"
msgstr "围绕像素的圆的半径"

#: ../operations/common/oilify.c:32
msgid "Exponent"
msgstr "指数"

#: ../operations/common/oilify.c:35
msgid "Number of intensities"
msgstr "强度的值"

#: ../operations/common/oilify.c:36
msgid "Histogram size"
msgstr "直方图大小"

#: ../operations/common/oilify.c:39
msgid "Intensity Mode"
msgstr "强度模式"

#: ../operations/common/oilify.c:40
msgid "Use pixel luminance values"
msgstr "使用像素的亮度值"

#: ../operations/common/oilify.c:477
msgid "Emulate an oil painting"
msgstr "仿真油画"

#: ../operations/common/opacity.c:26
msgid ""
"Global opacity value that is always used on top of the optional auxiliary "
"input buffer."
msgstr "全局的不透明度的值，该值始终用在可选的辅助输入缓存上。"

#: ../operations/common/opacity.c:307
#, fuzzy
msgid ""
"Weights the opacity of the input both the value of the aux input and the "
"global value property."
msgstr "权衡输入的不透明度的值，综合辅助输入和全局值属性。"

#: ../operations/common/open-buffer.c:26
msgid "a GeglBuffer on disk to open"
msgstr "要打开的磁盘上的 GeglBuffer"

#: ../operations/common/open-buffer.c:131
msgid "A source that uses an on-disk GeglBuffer."
msgstr "一个使用磁盘上的 GeglBuffer 的源。"

#: ../operations/common/over.c:25 ../operations/generated/clear.c:38
#: ../operations/generated/color-burn.c:38
#: ../operations/generated/color-dodge.c:38
#: ../operations/generated/darken.c:38 ../operations/generated/difference.c:38
#: ../operations/generated/dst-atop.c:38 ../operations/generated/dst.c:38
#: ../operations/generated/dst-in.c:38 ../operations/generated/dst-out.c:38
#: ../operations/generated/dst-over.c:38
#: ../operations/generated/exclusion.c:38
#: ../operations/generated/hard-light.c:38
#: ../operations/generated/lighten.c:38 ../operations/generated/overlay.c:38
#: ../operations/generated/plus.c:38 ../operations/generated/screen.c:38
#: ../operations/generated/soft-light.c:38
#: ../operations/generated/src-atop.c:38 ../operations/generated/src.c:38
#: ../operations/generated/src-in.c:38 ../operations/generated/src-out.c:38
#: ../operations/generated/svg-multiply.c:38 ../operations/generated/xor.c:38
msgid "sRGB"
msgstr ""

#: ../operations/common/over.c:26 ../operations/generated/clear.c:39
#: ../operations/generated/color-burn.c:39
#: ../operations/generated/color-dodge.c:39
#: ../operations/generated/darken.c:39 ../operations/generated/difference.c:39
#: ../operations/generated/dst-atop.c:39 ../operations/generated/dst.c:39
#: ../operations/generated/dst-in.c:39 ../operations/generated/dst-out.c:39
#: ../operations/generated/dst-over.c:39
#: ../operations/generated/exclusion.c:39
#: ../operations/generated/hard-light.c:39
#: ../operations/generated/lighten.c:39 ../operations/generated/overlay.c:39
#: ../operations/generated/plus.c:39 ../operations/generated/screen.c:39
#: ../operations/generated/soft-light.c:39
#: ../operations/generated/src-atop.c:39 ../operations/generated/src.c:39
#: ../operations/generated/src-in.c:39 ../operations/generated/src-out.c:39
#: ../operations/generated/svg-multiply.c:39 ../operations/generated/xor.c:39
msgid "Use sRGB gamma instead of linear"
msgstr ""

#: ../operations/common/over.c:184
#, fuzzy
msgid "Porter Duff operation over (d = cA + cB * (1 - aA))"
msgstr "Porter Duff 操作，按照(d = cA + cB * (1 - aA))"

#: ../operations/common/panorama-projection.c:23
msgid "Pan"
msgstr ""

#: ../operations/common/panorama-projection.c:24
#, fuzzy
msgid "Horizontal camera panning"
msgstr "水平中心位置"

#: ../operations/common/panorama-projection.c:28
msgid "Tilt"
msgstr ""

#: ../operations/common/panorama-projection.c:29
#, fuzzy
msgid "Vertical camera panning"
msgstr "垂直中心位置"

#: ../operations/common/panorama-projection.c:34
msgid "Spin"
msgstr ""

#: ../operations/common/panorama-projection.c:35
msgid "Spin angle around camera axis"
msgstr ""

#: ../operations/common/panorama-projection.c:43
msgid "output/rendering width in pixels, -1 for input width"
msgstr ""

#: ../operations/common/panorama-projection.c:49
msgid "output/rendering height in pixels, -1 for input height"
msgstr ""

#: ../operations/common/panorama-projection.c:54
msgid "Little planet"
msgstr ""

#: ../operations/common/panorama-projection.c:55
msgid ""
"use the pan/tilt location as center for a stereographic/little planet "
"projection."
msgstr ""

#: ../operations/common/panorama-projection.c:59
msgid "Image resampling method to use"
msgstr ""

#: ../operations/common/panorama-projection.c:514
msgid ""
"Perform a equlinear/gnomonic or little planet/stereographic projection of a "
"equirectangular input image."
msgstr ""

#: ../operations/common/photocopy.c:28 ../operations/common/softglow.c:33
msgid "Sharpness"
msgstr "锐度"

#: ../operations/common/photocopy.c:31
msgid "Percent Black"
msgstr "％ 黑色"

#: ../operations/common/photocopy.c:34
msgid "Percent White"
msgstr "％ 白色"

#: ../operations/common/photocopy.c:326
msgid "Simulate color distortion produced by a copy machine"
msgstr "模拟复印机产生的色彩失真"

#: ../operations/common/pixelize.c:34
msgid "The shape of pixels"
msgstr "像素的形状"

#: ../operations/common/pixelize.c:36
#, fuzzy
msgid "Block width"
msgstr "块的宽度"

#: ../operations/common/pixelize.c:37
msgid "Width of blocks in pixels"
msgstr "块的宽度(像素)"

#: ../operations/common/pixelize.c:44
#, fuzzy
msgid "Block height"
msgstr "块的高度"

#: ../operations/common/pixelize.c:45
msgid "Height of blocks in pixels"
msgstr "块的高度(像素)"

#: ../operations/common/pixelize.c:52
#, fuzzy
msgid "Size ratio X"
msgstr "x 尺寸比率"

#: ../operations/common/pixelize.c:53
msgid "Horizontal size ratio of a pixel inside each block"
msgstr "每个块内的一个像素点的水平尺寸比率"

#: ../operations/common/pixelize.c:57
#, fuzzy
msgid "Size ratio Y"
msgstr "x 尺寸比率"

#: ../operations/common/pixelize.c:58
msgid "Vertical size ratio of a pixel inside each block"
msgstr "每个块内的一个像素点的竖直尺寸比率"

#: ../operations/common/pixelize.c:63
msgid "Color used to fill the background"
msgstr "用于填充背景的颜色"

#: ../operations/common/pixelize.c:654
msgid "Simplify image into an array of solid-colored rectangles"
msgstr "将图像简化为一个纯色矩形的数组"

#: ../operations/common/plasma.c:36
#, fuzzy
msgid "Turbulence"
msgstr "紊流"

#: ../operations/common/plasma.c:37
msgid "High values give more variation in details"
msgstr ""

#: ../operations/common/plasma.c:41
msgid "X start of the generated buffer"
msgstr "生成缓存的 X 起始值"

#: ../operations/common/plasma.c:48
msgid "Y start of the generated buffer"
msgstr "生成缓存的 Y 起始值"

#: ../operations/common/plasma.c:55
msgid "Width of the generated buffer"
msgstr "生成缓存的宽度"

#: ../operations/common/plasma.c:63
msgid "Height of the generated buffer"
msgstr "生成缓存的高度"

#: ../operations/common/plasma.c:421
msgid "Creates an image filled with a plasma effect."
msgstr "创建以等离子效果填充的图像。"

#: ../operations/common/polar-coordinates.c:34
msgid "Circle depth in percent"
msgstr "圈的深度(％)"

#: ../operations/common/polar-coordinates.c:38
msgid "Offset angle"
msgstr "偏移角度"

#: ../operations/common/polar-coordinates.c:42
msgid "Map backwards"
msgstr "向后映射"

#: ../operations/common/polar-coordinates.c:43
msgid "Start from the right instead of the left"
msgstr "从右侧而不是左侧开始"

#: ../operations/common/polar-coordinates.c:45
msgid "Map from top"
msgstr "从上方映射"

#: ../operations/common/polar-coordinates.c:46
msgid "Put the top row in the middle and the bottom row on the outside"
msgstr "最上面一行放在中间，底部的行放在外面"

#: ../operations/common/polar-coordinates.c:48
msgid "To polar"
msgstr "到极坐标"

#: ../operations/common/polar-coordinates.c:49
msgid "Map the image to a circle"
msgstr "将图像映射到一个圆"

#: ../operations/common/polar-coordinates.c:52
#: ../operations/common/polar-coordinates.c:58
msgid "Origin point for the polar coordinates"
msgstr "极坐标的原点"

#: ../operations/common/polar-coordinates.c:63
msgid "Choose middle"
msgstr "选择中心"

#: ../operations/common/polar-coordinates.c:64
msgid "Let origin point to be the middle one"
msgstr "让原点作为中间点"

#: ../operations/common/polar-coordinates.c:421
msgid "Convert image to or from polar coordinates"
msgstr "将图像转换成极坐标或转换回来"

#: ../operations/common/posterize.c:24
#: ../operations/external/matting-levin.c:41
msgid "Levels"
msgstr "级别"

#: ../operations/common/posterize.c:25
msgid "number of levels per component"
msgstr "每个分量的级别数"

#: ../operations/common/posterize.c:134
msgid "Reduces the number of levels in each color component of the image."
msgstr "减少图像中每个色彩分量的级别数。"

#: ../operations/common/radial-gradient.c:126
msgid "Radial gradient renderer"
msgstr "径向渐变渲染器"

#: ../operations/common/raw-load.c:183
msgid "Raw image loader, wrapping dcraw with pipes."
msgstr "Raw 图像加载器，以管道对 dcraw 进行了封装。"

#: ../operations/common/rectangle.c:27
msgid "Horizontal position"
msgstr "水平位置"

#: ../operations/common/rectangle.c:32
msgid "Vertical position"
msgstr "竖直位置"

#: ../operations/common/rectangle.c:37
msgid "Horizontal extent"
msgstr "水平范围"

#: ../operations/common/rectangle.c:43
msgid "Vertical extent"
msgstr "竖直范围"

#: ../operations/common/rectangle.c:49
msgid "Color to render"
msgstr "要渲染的颜色"

#: ../operations/common/rectangle.c:90
msgid "A rectangular source of a fixed size with a solid color"
msgstr "纯色的大小固定的矩形源"

#: ../operations/common/red-eye-removal.c:31
#: ../operations/common/threshold.c:25 ../operations/common/wind.c:26
#: ../operations/external/matting-levin.c:33
msgid "Threshold"
msgstr "阈值"

#: ../operations/common/red-eye-removal.c:32
msgid "Red eye threshold"
msgstr "红眼阈值"

#: ../operations/common/red-eye-removal.c:170
msgid "Remove the red eye effect caused by camera flashes"
msgstr "消除由相机闪光造成的红外现象"

#: ../operations/common/reinhard05.c:27
msgid "Overall brightness of the image"
msgstr "图像的整体亮度"

#: ../operations/common/reinhard05.c:30
#, fuzzy
msgid "Chromatic adaptation"
msgstr "色差自适应"

#: ../operations/common/reinhard05.c:31
msgid "Adaptation to color variation across the image"
msgstr "自适应图像间的色彩变化"

#: ../operations/common/reinhard05.c:34
#, fuzzy
msgid "Light adaptation"
msgstr "光自适应"

#: ../operations/common/reinhard05.c:35
msgid "Adaptation to light variation across the image"
msgstr "自适应图像间的光线变化"

#: ../operations/common/reinhard05.c:274
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This is an efficient global operator derived from "
"simple physiological observations, producing luminance within the range "
"0.0-1.0"
msgstr ""
"处理一幅可能具有高动态范围的图像以便用低动态范围呈现。这是一个从简单生理现象"
"中总结出的高效的全局运算，会产生 0.0-1.0 范围内的亮度。"

#: ../operations/common/remap.c:98
msgid "stretch components of pixels individually based on luminance envelopes"
msgstr "根据亮度包络单独拉伸像素的各分量"

#: ../operations/common/ripple.c:32 ../operations/common/waves.c:38
msgid "Amplitude"
msgstr "幅度"

#: ../operations/common/ripple.c:36 ../operations/common/waves.c:42
msgid "Period"
msgstr "周期"

#: ../operations/common/ripple.c:40 ../operations/common/waves.c:46
msgid "Phase shift"
msgstr "相移"

#: ../operations/common/ripple.c:50
msgid "Wave type"
msgstr "波形"

#: ../operations/common/ripple.c:53
msgid "Tileable"
msgstr "可平铺"

#: ../operations/common/ripple.c:54
msgid "Retain tilebility"
msgstr "保留可平铺性"

#: ../operations/common/ripple.c:170
msgid "Displace pixels in a ripple pattern"
msgstr "以波纹状移动像素"

#: ../operations/common/save.c:26
msgid "Path of file to save."
msgstr "保存文件的路径。"

#: ../operations/common/save.c:202
msgid "Multipurpose file saver, that uses other native handlers."
msgstr "使用其他原生处理程序的多用途文件保存器。"

#: ../operations/common/shift.c:31
msgid "Shift"
msgstr "平移"

#: ../operations/common/shift.c:32
msgid "Maximum amount to shift"
msgstr "平移的最大数量"

#: ../operations/common/shift.c:36
msgid "Shift direction"
msgstr "平移方向"

#: ../operations/common/shift.c:150
msgid "Shift each row or column of pixels by a random amount"
msgstr "按随机的量平移各行或各列像素"

#: ../operations/common/snn-mean.c:33
#: ../operations/workshop/snn-percentile.c:31
msgid "Pairs"
msgstr "对数"

#: ../operations/common/snn-mean.c:34
msgid "Number of pairs; higher number preserves more acute features"
msgstr "对数；较多对数会保留更锐利的特征"

#: ../operations/common/snn-mean.c:335
msgid ""
"Noise reducing edge enhancing blur filter based  on Symmetric Nearest "
"Neighbours"
msgstr "基于 对称最近领域 的降噪音边缘增强模糊滤镜"

#: ../operations/common/softglow.c:26
msgid "Glow radius"
msgstr "辉光半径"

#: ../operations/common/softglow.c:231
msgid "Simulate glow by making highlights intense and fuzzy"
msgstr "通过集中而模糊的高亮来模拟辉光"

#: ../operations/common/stress.c:28
msgid ""
"Neighborhood taken into account, for enhancement ideal values are close to "
"the longest side of the image, increasing this increases the runtime"
msgstr ""
"考虑到邻域的数量，对于要增强的理想值接近图像最长边的情况，这会增加运行时间"

#: ../operations/common/stress.c:39
msgid ""
"Number of iterations, a higher number of iterations provides a less noisy "
"rendering at a computational cost"
msgstr "迭代次数，更多的迭代能得到噪声较少的结果，但计算量大"

#: ../operations/common/stress.c:199
msgid "Spatio Temporal Retinex-like Envelope with Stochastic Sampling"
msgstr "空间时间域的 Retinex 包络，使用随机采样"

#: ../operations/common/stretch-contrast.c:25
msgid "Keep colors"
msgstr "保留颜色"

#: ../operations/common/stretch-contrast.c:26
msgid "Impact each channel with the same amount"
msgstr "对各通道施加等量的影响"

#: ../operations/common/stretch-contrast.c:568
msgid ""
"Scales the components of the buffer to be in the 0.0-1.0 range. This "
"improves images that make poor use of the available contrast (little "
"contrast, very dark, or very bright images)."
msgstr ""

#: ../operations/common/stretch-contrast-hsv.c:223
msgid ""
"Scales the components of the buffer to be in the 0.0-1.0 range. This "
"improves images that make poor use of the available contrast (little "
"contrast, very dark, or very bright images). This version differs from "
"Contrast Autostretch in that it works in HSV scpace, and preserves hue."
msgstr ""

#: ../operations/common/svg-huerotate.c:27
#: ../operations/common/svg-matrix.c:27 ../operations/common/svg-saturate.c:25
msgid "Values"
msgstr "值"

#: ../operations/common/svg-huerotate.c:28
#: ../operations/common/svg-matrix.c:28 ../operations/common/svg-saturate.c:26
msgid "list of <number>s"
msgstr "<number> 列表"

#: ../operations/common/svg-huerotate.c:117
msgid "SVG color matrix operation svg_huerotate"
msgstr "SVG 色彩矩阵运算 svg_huerotate"

#: ../operations/common/svg-luminancetoalpha.c:93
msgid "SVG color matrix operation svg_luminancetoalpha"
msgstr "SVG 色彩矩阵运算 svg_luminancetoalpha"

#: ../operations/common/svg-matrix.c:133
msgid "SVG color matrix operation svg_matrix"
msgstr "SVG 色彩矩阵运算 svg_matrix"

#: ../operations/common/svg-saturate.c:127
msgid "SVG color matrix operation svg_saturate"
msgstr "SVG 色彩矩阵运算 svg_saturate"

#: ../operations/common/texturize-canvas.c:34
msgid "Direction"
msgstr "方向"

#: ../operations/common/texturize-canvas.c:37
msgid ""
"Position of the light source which lightens the canvas: Top-right, Top-left, "
"Bottom-left or Bottom-right"
msgstr ""

#: ../operations/common/texturize-canvas.c:41
msgid ""
"Apparent depth of the rendered canvas effect; from 1 (very flat) to 50 (very "
"deep)"
msgstr ""

#: ../operations/common/texturize-canvas.c:4377
msgid "Textures the image as if it were an artist's canvas."
msgstr ""

#: ../operations/common/threshold.c:28
#, fuzzy
msgid ""
"Scalar threshold level (overriden if an auxiliary input buffer is provided.)."
msgstr "全局阈值级别(在没有辅助输入缓存时使用)。"

#: ../operations/common/threshold.c:112
msgid ""
"Thresholds the image to white/black based on either the global value set in "
"the value property, or per pixel from the aux input."
msgstr ""

#: ../operations/common/tile.c:24
msgid "Horizontal offset"
msgstr "水平偏移"

#: ../operations/common/tile.c:29
msgid "Vertical offset"
msgstr "垂直偏移"

#: ../operations/common/tile.c:135
msgid "Infinitely repeats the input image."
msgstr "无限重复输入图像。"

#: ../operations/common/tile-glass.c:28
#, fuzzy
msgid "Tile Width"
msgstr "线宽"

#: ../operations/common/tile-glass.c:34
#, fuzzy
msgid "Tile Height"
msgstr "图块高度"

#: ../operations/common/tile-glass.c:235
#, fuzzy
msgid "Simulate distortion caused by rectangular glass tiles"
msgstr "模拟复印机产生的色彩失真"

#: ../operations/common/tile-seamless.c:165
msgid ""
"Make the input buffer seamlessly tileable. The algorithm is not content-"
"aware, so the result may need post-processing."
msgstr ""

#: ../operations/common/unsharp-mask.c:24
msgid "Standard Deviation"
msgstr ""

#: ../operations/common/unsharp-mask.c:32
msgid "Scale, strength of effect"
msgstr "比例，效果的强度"

#: ../operations/common/unsharp-mask.c:84
msgid ""
"The most widely used method for sharpening an image, sharpens by adding "
"false mach-bands around edges"
msgstr ""

#: ../operations/common/value-invert.c:149
msgid ""
"Inverts just the value component, the result is the corresponding `inverted' "
"image."
msgstr "只反转值分量，其结果是对应的“颠倒”的图像。"

#: ../operations/common/vignette.c:30
msgid "Vignette shape"
msgstr ""

#: ../operations/common/vignette.c:35
msgid ""
"Defaults to 'black', you can use transparency here to erase portions of an "
"image"
msgstr "默认为“black”(黑色)，您可以使用透明度擦除部分图像"

#: ../operations/common/vignette.c:38
msgid "How far out vignetting goes as portion of half image diagonal"
msgstr "晕影的远近，单位是占图像半对角线的比例"

#: ../operations/common/vignette.c:42
msgid "Softness"
msgstr "柔度"

#: ../operations/common/vignette.c:45
msgid "Gamma"
msgstr "Gamma"

#: ../operations/common/vignette.c:46
msgid "Falloff linearity"
msgstr "衰减线性度"

#: ../operations/common/vignette.c:49
msgid "Proportion"
msgstr "比例"

#: ../operations/common/vignette.c:50
msgid "How close we are to image proportions"
msgstr "与图像比例的接近程度"

#: ../operations/common/vignette.c:53
msgid "Squeeze"
msgstr "挤压"

#: ../operations/common/vignette.c:61
msgid "Horizontal center of vignetting"
msgstr "晕影的水平中心"

#: ../operations/common/vignette.c:67
msgid "Vertical center of vignetting"
msgstr "晕影的竖直中心"

#: ../operations/common/vignette.c:72
msgid "Rotation"
msgstr "旋转"

#: ../operations/common/vignette.c:383
msgid ""
"Applies a vignette to an image. Simulates the luminance fall off at the edge "
"of exposed film, and some other fuzzier border effects that can naturally "
"occur with analog photograpy"
msgstr ""
"对图像应用晕影。模拟亮度在曝光的胶片边缘衰减的效果，以及其他一些在模拟摄影中"
"可能自然发生的边界模糊效果。"

#: ../operations/common/warp.c:38 ../operations/external/text.c:32
#: ../operations/workshop/gblur-1d.c:48
msgid "Size"
msgstr "尺寸"

#: ../operations/common/warp.c:41 ../operations/external/path.c:40
msgid "Hardness"
msgstr "硬度"

#: ../operations/common/warp.c:44
msgid "Stroke"
msgstr "划线"

#: ../operations/common/warp.c:46
msgid "Behavior"
msgstr "行为"

#: ../operations/common/warp.c:49
#, fuzzy
msgid "Behavior of the op"
msgstr "运算的行为"

#: ../operations/common/warp.c:411
#, fuzzy
msgid "Compute a relative displacement mapping from a stroke"
msgstr "由划线计算相对位移映射"

#: ../operations/common/waves.c:27
msgid "X coordinate of the center of the waves"
msgstr "波的中心的 X 坐标"

#: ../operations/common/waves.c:33
msgid "Y coordinate of the center of the waves"
msgstr "波的中心的 Y 坐标"

#: ../operations/common/waves.c:39
msgid "Amplitude of the ripple"
msgstr "波纹的幅度"

#: ../operations/common/waves.c:43
msgid "Period (wavelength) of the ripple"
msgstr "波纹的周期(波长)"

#: ../operations/common/waves.c:49
msgid "Aspect ratio"
msgstr "宽高比"

#: ../operations/common/waves.c:54
msgid "Mathematical method for reconstructing pixel values"
msgstr ""

#: ../operations/common/waves.c:56
msgid "Clamp deformation"
msgstr "夹紧变形"

#: ../operations/common/waves.c:57
msgid "Limit deformation in the image area."
msgstr "在图像区域中受限变形。"

#: ../operations/common/waves.c:178
msgid "Distort the image with waves"
msgstr "用波浪扭曲图像"

#: ../operations/common/weighted-blend.c:187
msgid "blend two images using alpha values as weights"
msgstr "混合两个图像，使用 alpha 值作为权重"

#: ../operations/common/whirl-pinch.c:36
msgid "Whirl"
msgstr "回旋"

#: ../operations/common/whirl-pinch.c:37
msgid "Whirl angle (degrees)"
msgstr "回旋角度(度)"

#: ../operations/common/whirl-pinch.c:41
msgid "Pinch"
msgstr "挤压"

#: ../operations/common/whirl-pinch.c:42
msgid "Pinch amount"
msgstr "挤压量"

#: ../operations/common/whirl-pinch.c:46
msgid ""
"Radius (1.0 is the largest circle that fits in the image, and 2.0 goes all "
"the way to the corners)"
msgstr "半径(1.0 是图像可容纳的最大圆，2.0 覆盖所有角落)"

#: ../operations/common/whirl-pinch.c:273
msgid "Distort an image by whirling and pinching"
msgstr ""

#: ../operations/common/wind.c:27
msgid "Higher values restrict the effect to fewer areas of the image"
msgstr "较高的值会将效果限制到更少的图像区域上"

#: ../operations/common/wind.c:31
msgid "Higher values increase the magnitude of the effect"
msgstr "较高值会增加效果的幅度"

#: ../operations/common/wind.c:366
msgid "Wind-like bleed effect"
msgstr "风状流血效果"

#: ../operations/common/write-buffer.c:26
msgid "A pre-existing GeglBuffer to write incoming buffer data to."
msgstr ""

#: ../operations/core/clone.c:25
msgid "Reference"
msgstr "参考"

#: ../operations/core/clone.c:26
msgid "The reference ID used as input (for use in XML)."
msgstr "输入的参考 ID (用于 XML)。"

#: ../operations/core/clone.c:109
msgid "Clone a buffer"
msgstr "复制缓存"

#: ../operations/core/cast-format.c:27
#, fuzzy
msgid "Input format"
msgstr "输出格式"

#: ../operations/core/cast-format.c:28
#, fuzzy
msgid "The babl format of the input"
msgstr "输出的 babl 格式"

#: ../operations/core/cast-format.c:29 ../operations/core/convert-format.c:27
#, fuzzy
msgid "Output format"
msgstr "输出格式"

#: ../operations/core/cast-format.c:113
msgid ""
"Cast the data between input_format and output_format, both bormats must have "
"the same bpp"
msgstr ""

#: ../operations/core/convert-format.c:87
msgid "Convert the data to the specified format"
msgstr "将数据转换成指定的格式"

#: ../operations/core/crop.c:202
msgid "Crop a buffer"
msgstr "裁剪缓存"

#: ../operations/core/nop.c:80
msgid "No operation (can be used as a routing point)"
msgstr "无操作(可以作为一个路径点)"

#: ../operations/external/ff-load.c:26
msgid "Path of video file to load"
msgstr "要加载的视频文件的路径"

#: ../operations/external/ff-load.c:28
msgid "Frame number"
msgstr "帧号"

#: ../operations/external/ff-load.c:475
msgid "FFmpeg video frame importer"
msgstr "FFmpeg 视频帧载入器"

#: ../operations/external/jp2-load.c:26 ../operations/external/jpg-load.c:26
msgid "Path of file to load"
msgstr "要加载的文件的路径"

#: ../operations/external/jp2-load.c:71
#, c-format
msgid "Unknown JPEG 2000 image format in '%s'"
msgstr "“%s”是未知的 JPEG 2000 图像格式"

#: ../operations/external/jp2-load.c:78
#, c-format
msgid "Unable to open JPEG 2000 image in '%s'"
msgstr "无法打开“%s”中的 JPEG 2000 图像"

#: ../operations/external/jp2-load.c:85
#, c-format
msgid "Unable to create output color profile for '%s'"
msgstr "无法为“%s”创建输出色彩配置"

#: ../operations/external/jp2-load.c:93
#, c-format
msgid "Unable to convert image to sRGB color space when processing '%s'"
msgstr "当处理“%s”时，无法将图像转换为 sRGB 色彩空间"

#: ../operations/external/jp2-load.c:101
#, c-format
msgid "Unsupported non-RGB JPEG 2000 file with %d components in '%s'"
msgstr "不支持“%2$s”中带 %1$d 分量的非 RGB JPEG 2000 文件"

#: ../operations/external/jp2-load.c:112
#, c-format
msgid "Unsupported JPEG 2000 file with depth %d in '%s'"
msgstr "不支持“%2$s”中深度为 %1$d 的 JPEG 2000 文件"

#: ../operations/external/jp2-load.c:125
#, c-format
msgid "Components of input image '%s' don't match"
msgstr "输入图像“%s”的分量不符"

#: ../operations/external/jp2-load.c:210
#, c-format
msgid "One or more of R, G, B components are missing from '%s'"
msgstr "“%s”缺少一个或多个 R、G、B 分量"

#: ../operations/external/jp2-load.c:219
#, c-format
msgid "One or more of R, G, B components have signed data in '%s'"
msgstr "“%s”中有一个或多个 R、G、B 分量包含有符号数据"

#: ../operations/external/jp2-load.c:253
#, c-format
msgid "Error reading row %d component %d from '%s'"
msgstr "从“%3$s”读取第 %2$d 行分量 %1$d 出错"

#: ../operations/external/jp2-load.c:398
msgid "JPEG 2000 image loader"
msgstr "JPEG 2000 图像加载器"

#: ../operations/external/jpg-load.c:208
msgid "JPG image loader"
msgstr "JPG 图像加载器"

#: ../operations/external/jpg-save.c:26
msgid "Target path and filename, use '-' for stdout"
msgstr "目标路径和文件名，请用“- ”代表 stdout"

#: ../operations/external/jpg-save.c:28 ../operations/external/webp-save.c:27
msgid "Quality"
msgstr "质量"

#: ../operations/external/jpg-save.c:29
msgid "JPEG compression quality (between 1 and 100)"
msgstr "JPEG 压缩质量(1 到 100 之间)"

#: ../operations/external/jpg-save.c:32
msgid "Smoothing"
msgstr "平滑"

#: ../operations/external/jpg-save.c:33
msgid "Smoothing factor from 1 to 100; 0 disables smoothing"
msgstr "平滑因子(1 到 100)；0 为禁用平滑"

#: ../operations/external/jpg-save.c:36
msgid "Optimize"
msgstr "优化"

#: ../operations/external/jpg-save.c:37
msgid "Use optimized huffman tables"
msgstr "使用优化的霍夫曼表"

#: ../operations/external/jpg-save.c:38
msgid "Progressive"
msgstr "渐进"

#: ../operations/external/jpg-save.c:39
msgid "Create progressive JPEG images"
msgstr "创建渐进式 JPEG 图像"

#: ../operations/external/jpg-save.c:40
#: ../operations/workshop/color-rotate.c:57
msgid "Grayscale"
msgstr "灰度"

#: ../operations/external/jpg-save.c:41
msgid "Create a grayscale (monochrome) image"
msgstr "创建一个灰度(单色)图像"

#: ../operations/external/jpg-save.c:197
#, fuzzy
msgid "JPEG image saver (passes the buffer through, saves as a side-effect)"
msgstr "JPEG 图像保存器(绕过缓存，保存为副本)"

#: ../operations/external/lcms-from-profile.c:24
msgid "Source Profile"
msgstr "源配置"

#: ../operations/external/lcms-from-profile.c:25
msgid "The cmsHPROFILE corresponding to the icc profile for the input data."
msgstr "与输入数据的 icc 配置对应的 cmsHPROFILE"

#: ../operations/external/lcms-from-profile.c:37
#, fuzzy
msgid "Rendering intent"
msgstr "渲染意图"

#: ../operations/external/lcms-from-profile.c:40
msgid "The rendering intent to use in the conversion."
msgstr "会话中使用的渲染意图(rendering intent)。"

#: ../operations/external/lcms-from-profile.c:42
#, fuzzy
msgid "Black point compensation"
msgstr "黑点补偿"

#: ../operations/external/lcms-from-profile.c:44
msgid "Convert using black point compensation."
msgstr "使用黑点补偿的转换"

#: ../operations/external/lcms-from-profile.c:240
#, fuzzy
msgid ""
"Converts the input from an ICC color profile to a well defined babl format."
msgstr ""
"将输入从 ICC 色彩配置转换为完整定义的 babl 格式。输入缓存应为 babl_format_n "
"类型。"

#: ../operations/external/matting-levin.c:25
msgid "Epsilon"
msgstr "Epsilon"

#: ../operations/external/matting-levin.c:26
msgid "Log of the error weighting"
msgstr "记录错误权重"

#: ../operations/external/matting-levin.c:30
msgid "Radius of the processing window"
msgstr "处理窗口的半径"

#: ../operations/external/matting-levin.c:34
msgid "Alpha threshold for multilevel processing"
msgstr "多级处理的 Alpha 阈值"

#: ../operations/external/matting-levin.c:37
msgid "Lambda"
msgstr "Lambda"

#: ../operations/external/matting-levin.c:39
msgid "Trimap influence factor"
msgstr "Trimap 影响因子"

#: ../operations/external/matting-levin.c:42
msgid "Number of downsampled levels to use"
msgstr "降采样的的级别数"

#: ../operations/external/matting-levin.c:45
#, fuzzy
msgid "Active levels"
msgstr "活动级别"

#: ../operations/external/matting-levin.c:46
msgid "Number of levels to perform solving"
msgstr "执行解算的级别数"

#: ../operations/external/matting-levin.c:1455
msgid ""
"Given a sparse user supplied tri-map and an input image, create a foreground "
"alpha mat. Set white as selected, black as unselected, for the tri-map."
msgstr ""

#: ../operations/external/npy-save.c:32 ../operations/external/png-save.c:27
#: ../operations/external/ppm-save.c:26 ../operations/external/rgbe-save.c:27
#: ../operations/workshop/external/ff-save.c:31
msgid "Target path and filename, use '-' for stdout."
msgstr "目标路径和文件名，请用“-”代表 stdout。"

#: ../operations/external/npy-save.c:144
msgid "NPY image saver (Numerical python file saver.)"
msgstr "NPY 图像保存器(数值 python 文件保存器。)"

#: ../operations/external/path.c:26
msgid "Fill Color"
msgstr "填充颜色"

#: ../operations/external/path.c:27
msgid "Color of paint to use for filling, use 0 opacity to disable filling"
msgstr "用于填充的颜色，使用不透明度 0 来禁止填充"

#: ../operations/external/path.c:29
msgid "Stroke Color"
msgstr "划线颜色"

#: ../operations/external/path.c:30
msgid "Color of paint to use for stroking"
msgstr "笔划的颜色"

#: ../operations/external/path.c:32
msgid "Stroke width"
msgstr "划线宽度"

#: ../operations/external/path.c:33
msgid "The width of the brush used to stroke the path"
msgstr "按路径划线时刷子的宽度"

#: ../operations/external/path.c:36
msgid "Stroke opacity"
msgstr "划线不透明度"

#: ../operations/external/path.c:37
msgid ""
"Opacity of stroke, note, does not behave like SVG since at the moment "
"stroking is done using an airbrush tool"
msgstr ""
"划线的不透明度，注意与 SVG 效果不同，因为目前划线是使用喷枪工具实现的。"

#: ../operations/external/path.c:41
msgid "Hardness of the brush, 0.0 for a soft brush, 1.0 for a hard brush"
msgstr "刷子硬度，0.0 为软刷，1.0 为硬刷"

#: ../operations/external/path.c:44
msgid "Fill rule"
msgstr "填充规则"

#: ../operations/external/path.c:45
#, fuzzy
msgid "How to determine what to fill (nonzero|evenodd)"
msgstr "如何确定填写内容(非零|偶奇)"

#: ../operations/external/path.c:47 ../operations/external/vector-fill.c:37
#: ../operations/external/vector-stroke.c:38
msgid "Transform"
msgstr "变换"

#: ../operations/external/path.c:48
msgid "SVG style description of transform"
msgstr "变换的 SVG 样式描述"

#: ../operations/external/path.c:50
msgid "Fill opacity"
msgstr "填充不透明度"

#: ../operations/external/path.c:51
msgid "The fill opacity to use"
msgstr "使用的填充不透明度"

#: ../operations/external/path.c:54 ../operations/external/vector-fill.c:40
#: ../operations/external/vector-stroke.c:41
msgid "Vector"
msgstr "向量"

#: ../operations/external/path.c:55 ../operations/external/vector-fill.c:41
#: ../operations/external/vector-stroke.c:42
msgid "A GeglVector representing the path of the stroke"
msgstr "一个表示划线路径的 GeglVector"

#: ../operations/external/path.c:513
msgid "Renders a brush stroke"
msgstr "渲染一个刷子划线"

#: ../operations/external/pixbuf.c:25
msgid "Pixbuf"
msgstr "Pixbuf"

#: ../operations/external/pixbuf.c:25
msgid "GdkPixbuf to use"
msgstr "使用的 GdkPixbuf"

#: ../operations/external/pixbuf.c:103
msgid "Uses the GdkPixbuf located at the memory location in <em>pixbuf</em>."
msgstr "使用位于内存中 <em>pixbuf</em> 位置的 GdkPixbuf。"

#: ../operations/external/png-load.c:447
msgid "PNG image loader."
msgstr "PNG 图像加载器。"

#: ../operations/external/png-save.c:28
msgid "Compression"
msgstr "压缩"

#: ../operations/external/png-save.c:29
msgid "PNG compression level from 1 to 9"
msgstr "PNG 压缩级别，从 1 到 9"

#: ../operations/external/png-save.c:31 ../operations/external/ppm-save.c:29
msgid "Bitdepth"
msgstr "位深"

#: ../operations/external/png-save.c:32 ../operations/external/ppm-save.c:30
#, fuzzy
msgid "8 and 16 are the currently accepted values."
msgstr "当前可接受的值为 8 和 16。"

#: ../operations/external/png-save.c:230
#, fuzzy
msgid "PNG image saver (passes the buffer through, saves as a side-effect.)"
msgstr "PNG 图像保存器(绕过缓存，保存为副本。)"

#: ../operations/external/ppm-load.c:382
msgid "PPM image loader."
msgstr "PPM 图像加载器。"

#: ../operations/external/ppm-save.c:28
msgid "Raw format"
msgstr "原始格式"

#: ../operations/external/ppm-save.c:191
msgid "PPM image saver (Portable pixmap saver.)"
msgstr "PPM 图像保存器(便携 pixmap 保存器。)"

#: ../operations/external/rgbe-load.c:136
msgid "RGBE image loader (Radiance HDR format)."
msgstr "RGBE 图像加载器(Radiance HDR 格式)。"

#: ../operations/external/rgbe-save.c:86
msgid "RGBE image saver (Radiance HDR format)"
msgstr "RGBE 图像保存器(Radiance HDR 格式)。"

#: ../operations/external/save-pixbuf.c:28
msgid "Pixbuf location"
msgstr "Pixbuf 位置"

#: ../operations/external/save-pixbuf.c:29
msgid "The location where to store the output GdkPixbuf."
msgstr "存储输出 GdkPixbuf 位置。"

#: ../operations/external/save-pixbuf.c:106
msgid "Save output into a GdkPixbuf."
msgstr "将输出保存到 GdkPixbuf。"

#: ../operations/external/sdl-display.c:28
msgid "Icon to be used for output window"
msgstr "用于输出窗口的图标"

#: ../operations/external/sdl-display.c:173
msgid ""
"Displays the input buffer in an SDL window (restricted to one display op/"
"process, due to SDL implementation issues)."
msgstr ""

#: ../operations/external/svg-load.c:26
msgid "Path to SVG file to load"
msgstr "要加载的 SVG 文件的路径"

#: ../operations/external/svg-load.c:29 ../operations/external/v4l.c:27
msgid "Width for rendered image"
msgstr "渲染图像的宽度"

#: ../operations/external/svg-load.c:32 ../operations/external/v4l.c:28
msgid "Height for rendered image"
msgstr "渲染图像的高度"

#. not hidden because it has extra API
#: ../operations/external/svg-load.c:181
msgid "Load an SVG file using librsvg"
msgstr "使用 librsvg 载入一个 SVG 文件"

#: ../operations/external/text.c:25
msgid "Text"
msgstr "文本"

#: ../operations/external/text.c:26
msgid "String to display (utf8)"
msgstr "要显示的字符串(utf8)"

#: ../operations/external/text.c:29
msgid "Font family"
msgstr "字体族"

#: ../operations/external/text.c:30
msgid "Font family (utf8)"
msgstr "字体家族(utf8)"

#: ../operations/external/text.c:33
msgid "Approximate height of text in pixels."
msgstr "文本的近似高度(像素)。"

#: ../operations/external/text.c:37
msgid "Color for the text (defaults to 'white')"
msgstr "文本颜色(默认为“white”，白色)"

#: ../operations/external/text.c:38
msgid "Wrap width"
msgstr "折行宽度"

#: ../operations/external/text.c:39
msgid ""
"Sets the width in pixels at which long lines will wrap. Use -1 for no "
"wrapping."
msgstr "设置对长行进行折行的宽度(像素)。使用 -1 表示不折行。"

#: ../operations/external/text.c:43
msgid "Justification"
msgstr "对齐"

#: ../operations/external/text.c:45
msgid "Alignment for multi-line text (0=Left, 1=Center, 2=Right)"
msgstr "多行文本的对齐方式(0=左，1=居中，2=右)"

#: ../operations/external/text.c:48
msgid "Rendered width in pixels. (read only)"
msgstr "渲染的宽度(像素)。(只读)"

#: ../operations/external/text.c:50
msgid "Rendered height in pixels. (read only)"
msgstr "呈现的高度(以像素为单位)。(只读)"

#: ../operations/external/text.c:310
msgid "Display a string of text using pango and cairo."
msgstr "使用 pango 和 cairo 显示文本字符串。"

#: ../operations/external/v4l.c:26
msgid "Path"
msgstr "路径"

#: ../operations/external/v4l.c:26
msgid "Path to v4l device"
msgstr "v4l 设备的路径"

#: ../operations/external/v4l.c:29
msgid "Frame"
msgstr "帧"

#: ../operations/external/v4l.c:30
msgid "current frame number, can be changed to trigger a reload of the image."
msgstr "当前帧号，可以更改以触发图像重新加载。"

#: ../operations/external/v4l.c:31
msgid "FPS"
msgstr "帧率"

#: ../operations/external/v4l.c:32
msgid "autotrigger reload this many times a second."
msgstr "自动触发重新加载图像，次数/秒"

#: ../operations/external/v4l.c:322
msgid "Video4Linux input, webcams framegrabbers and similar devices."
msgstr "Video4Linux 的输入，摄像头、图像采集卡和类似的设备。"

#: ../operations/external/vector-fill.c:27
msgid "Color of paint to use for filling."
msgstr "要使用的填充颜色。"

#: ../operations/external/vector-fill.c:30
msgid "The fill opacity to use."
msgstr "要使用的填充不透明度。"

#. XXX: replace with enum?
#: ../operations/external/vector-fill.c:34
msgid "Fill rule."
msgstr "填充规则。"

#: ../operations/external/vector-fill.c:35
#, fuzzy
msgid "how to determine what to fill (nonzero|evenodd)"
msgstr "如何确定填充内容(非零|偶奇)"

#: ../operations/external/vector-fill.c:38
#: ../operations/external/vector-stroke.c:39
msgid "svg style description of transform."
msgstr "变换的 SVG 样式描述"

#: ../operations/external/vector-fill.c:269
msgid "Renders a filled region"
msgstr "渲染一个填充区域"

#: ../operations/external/vector-stroke.c:28
msgid "Color of paint to use for stroking."
msgstr "划线的颜色。"

#: ../operations/external/vector-stroke.c:32
msgid "The width of the brush used to stroke the path."
msgstr "按路径划线的刷子的宽度。"

#: ../operations/external/vector-stroke.c:36
msgid ""
"Opacity of stroke, note, does not behave like SVG since at the moment "
"stroking is done using an airbrush tool."
msgstr ""
"划线的不透明度，注意与 SVG 效果不同，因为目前划线是使用喷枪工具实现的。"

#: ../operations/external/vector-stroke.c:283
msgid "Renders a vector stroke"
msgstr "渲染一个向量划线"

#: ../operations/external/webp-load.c:143
msgid "WebP image loader."
msgstr "WebP 图像加载器。"

#: ../operations/external/webp-save.c:25
msgid "Target file path."
msgstr "目标文件路径。"

#: ../operations/external/webp-save.c:28
msgid "WebP compression quality"
msgstr "WebP 压缩质量"

#: ../operations/external/webp-save.c:115
msgid "WebP image saver."
msgstr "WebP 图像保存器。"

#: ../operations/generated/add.c:30 ../operations/generated/divide.c:30
#: ../operations/generated/gamma.c:30 ../operations/generated/multiply.c:30
#: ../operations/generated/subtract.c:30
msgid "global value used if aux doesn't contain data"
msgstr "如果辅助不包含数据，使用全局值"

#: ../operations/generated/add.c:126
msgid "Math operation add (c = c + value)"
msgstr "数学运算 add (c = c + value)"

#: ../operations/generated/clear.c:125
msgid "Porter Duff operation clear (d = 0.0f)"
msgstr "Porter 操作 clear (d =0.0f)"

#: ../operations/generated/color-burn.c:172
msgid ""
"SVG blend operation color-burn (<code>if cA * aB + cB * aA <= aA * aB: d = "
"cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == 0 ? 1 : (aA * (cA * aB + "
"cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA))</code>)"
msgstr ""
"SVG 混合操作 color-burn (<code>if cA * aB + cB * aA <= aA * aB: d = cA * (1 "
"- aB) + cB * (1 - aA) otherwise: d = (cA == 0 ? 1 : (aA * (cA * aB + cB * aA "
"- aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA))</code>)"

#: ../operations/generated/color-dodge.c:172
msgid ""
"SVG blend operation color-dodge (<code>if cA * aB + cB * aA >= aA * aB: d = "
"aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * "
"aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG 混合操 作color-dodge (<code>if cA * aB + cB * aA >= aA * aB: d = aA * aB "
"+ cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * aA / (aA "
"== 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)</code>)"

#: ../operations/generated/darken.c:169
msgid ""
"SVG blend operation darken (<code>d = MIN (cA * aB, cB * aA) + cA * (1 - aB) "
"+ cB * (1 - aA)</code>)"
msgstr ""
"SVG 混合操作 darken (<code>d = MIN (cA * aB, cB * aA) + cA * (1 - aB) + cB * "
"(1 - aA)</code>)"

#: ../operations/generated/difference.c:169
msgid ""
"SVG blend operation difference (<code>d = cA + cB - 2 * (MIN (cA * aB, cB * "
"aA))</code>)"
msgstr ""
"SVG 混合操作 difference (<code>d = cA + cB - 2 * (MIN (cA * aB, cB * aA))</"
"code>)"

#: ../operations/generated/divide.c:126
msgid "Math operation divide (c = value==0.0f?0.0f:c/value)"
msgstr "数学运算 divide (c = value==0.0f?0.0f:c/value)"

#: ../operations/generated/dst-atop.c:125
msgid "Porter Duff operation dst-atop (d = cB * aA + cA * (1.0f - aB))"
msgstr "Porter Duff 操作 dst-atop (d = cB * aA + cA * (1.0f - aB))"

#: ../operations/generated/dst.c:147
msgid "Porter Duff operation dst (d = cB)"
msgstr "Porter Duff 操作 dst (d = cB)"

#: ../operations/generated/dst-in.c:125
msgid "Porter Duff operation dst-in (d = cB * aA)"
msgstr "Porter Duff 操作 dst-in (d = cB * aA)"

#: ../operations/generated/dst-out.c:147
msgid "Porter Duff operation dst-out (d = cB * (1.0f - aA))"
msgstr "Porter Duff 操作 dst-out (d = cB * (1.0f - aA))"

#: ../operations/generated/dst-over.c:147
msgid "Porter Duff operation dst-over (d = cB + cA * (1.0f - aB))"
msgstr "Porter Duff 操作 dst-over (d = cB + cA * (1.0f - aB))"

#: ../operations/generated/exclusion.c:169
msgid ""
"SVG blend operation exclusion (<code>d = (cA * aB + cB * aA - 2 * cA * cB) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG 混合操作 exclusion (<code>d = (cA * aB + cB * aA - 2 * cA * cB) + cA * "
"(1 - aB) + cB * (1 - aA)</code>)"

#: ../operations/generated/gamma.c:126
msgid "Math operation gamma (c = powf (c, value))"
msgstr "数学运算 gamma (c = powf (c, value))"

#: ../operations/generated/hard-light.c:172
msgid ""
"SVG blend operation hard-light (<code>if 2 * cA < aA: d = 2 * cA * cB + cA * "
"(1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) "
"+ cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG 混合操作 hard-light (<code>if 2 * cA < aA: d = 2 * cA * cB + cA * (1 - "
"aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA "
"* (1 - aB) + cB * (1 - aA)</code>)"

#: ../operations/generated/lighten.c:169
msgid ""
"SVG blend operation lighten (<code>d = MAX (cA * aB, cB * aA) + cA * (1 - "
"aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG 混合操作 lighten (<code>d = MAX (cA * aB, cB * aA) + cA * (1 - aB) + cB "
"* (1 - aA)</code>)"

#: ../operations/generated/multiply.c:126
msgid "Math operation multiply (c = c * value)"
msgstr "数学运算 multiply (c = c * value)"

#: ../operations/generated/overlay.c:172
msgid ""
"SVG blend operation overlay (<code>if 2 * cB > aB: d = 2 * cA * cB + cA * (1 "
"- aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG 混合操作 overlay (<code>if 2 * cB > aB: d = 2 * cA * cB + cA * (1 - aB) "
"+ cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 "
"- aB) + cB * (1 - aA)</code>)"

#: ../operations/generated/plus.c:170
msgid "SVG blend operation plus (<code>d = cA + cB</code>)"
msgstr "SVG 混合操作 plus (<code>d = cA + cB</code>)"

#: ../operations/generated/screen.c:169
msgid "SVG blend operation screen (<code>d = cA + cB - cA * cB</code>)"
msgstr "SVG 混合操作 screen (<code>d = cA + cB - cA * cB</code>)"

#: ../operations/generated/soft-light.c:174
msgid ""
"SVG blend operation soft-light (<code>if 2 * cA < aA: d = cB * (aA - (aB == "
"0 ? 1 : 1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA); if 8 "
"* cB <= aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA) * (aB "
"== 0 ? 3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); otherwise: d = "
"(aA * cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA - aA)) + cA * "
"(1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG 混合操作 soft-light (<code>if 2 * cA < aA: d = cB * (aA - (aB == 0 ? 1 : "
"1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA); if 8 * cB <= "
"aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA) * (aB == 0 ? "
"3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); otherwise: d = (aA * "
"cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA - aA)) + cA * (1 - "
"aB) + cB * (1 - aA)</code>)"

#: ../operations/generated/src-atop.c:147
msgid "Porter Duff operation src-atop (d = cA * aB + cB * (1.0f - aA))"
msgstr "Porter Duff 操作 src-atop (d = cA * aB + cB * (1.0f - aA))"

#: ../operations/generated/src.c:125
msgid "Porter Duff operation src (d = cA)"
msgstr "Porter Duff 操作 src (d = cA)"

#: ../operations/generated/src-in.c:133
msgid "Porter Duff operation src-in (d = cA * aB)"
msgstr "Porter Duff 操作 src-in (d = cA * aB)"

#: ../operations/generated/src-out.c:125
msgid "Porter Duff operation src-out (d = cA * (1.0f - aB))"
msgstr "Porter Duff 操作 src-out (d = cA * (1.0f - aB))"

#: ../operations/generated/subtract.c:126
msgid "Math operation subtract (c = c - value)"
msgstr "数学运算 subtract (c = c - value)"

#: ../operations/generated/svg-multiply.c:169
msgid ""
"SVG blend operation multiply (<code>d = cA * cB +  cA * (1 - aB) + cB * (1 - "
"aA)</code>)"
msgstr ""
"SVG 混合操作 multiply (<code>d = cA * cB +  cA * (1 - aB) + cB * (1 - aA)</"
"code>)"

#: ../operations/generated/xor.c:147
msgid "Porter Duff operation xor (d = cA * (1.0f - aB)+ cB * (1.0f - aA))"
msgstr "Porter Duff 操作 xor (d = cA * (1.0f - aB)+ cB * (1.0f - aA))"

#: ../operations/seamless-clone/seamless-clone.c:22
#: ../operations/seamless-clone/seamless-clone-compose.c:21
#, fuzzy
msgid "Refinement steps"
msgstr "精细步数"

#: ../operations/seamless-clone/seamless-clone.c:23
#: ../operations/seamless-clone/seamless-clone-compose.c:22
msgid ""
"Maximal amount of refinement points to be used for the interpolation mesh"
msgstr "用于插值网面(mesh)的最大精细(refinement)点数"

#: ../operations/seamless-clone/seamless-clone.c:27
#: ../operations/seamless-clone/seamless-clone.c:33
#: ../operations/seamless-clone/seamless-clone-compose.c:26
msgid "How much horizontal offset should applied to the paste"
msgstr ""

#: ../operations/seamless-clone/seamless-clone.c:38
#: ../operations/seamless-clone/seamless-clone-compose.c:37
msgid "Error message"
msgstr "出错消息"

#: ../operations/seamless-clone/seamless-clone.c:39
#: ../operations/seamless-clone/seamless-clone-compose.c:38
msgid "An error message in case of a failure"
msgstr "失败时的出错消息"

#: ../operations/seamless-clone/seamless-clone.c:171
msgid "The foreground does not contain opaque parts"
msgstr "前景不包含不透明部分"

#: ../operations/seamless-clone/seamless-clone.c:174
msgid "The foreground is too small to use"
msgstr "前景太小，无法使用"

#: ../operations/seamless-clone/seamless-clone.c:177
msgid "The foreground contains holes and/or several unconnected parts"
msgstr "前景包含孔和/或几个不相连的部分"

#: ../operations/seamless-clone/seamless-clone.c:188
msgid "The opaque parts of the foreground are not above the background!"
msgstr "前景的不透明部分不在背景上方！"

#: ../operations/seamless-clone/seamless-clone-compose.c:32
msgid "How much vertical offset should applied to the paste"
msgstr ""

#: ../operations/transform/reflect.c:30
msgid "Direction vector's X component"
msgstr "方向矢量的 X 轴分量"

#: ../operations/transform/reflect.c:32
msgid "Direction vector's Y component"
msgstr "方向矢量的 Y 轴分量"

#: ../operations/transform/rotate.c:26
msgid "Angle to rotate (clockwise)"
msgstr "旋转角度(顺时针)"

#: ../operations/transform/rotate.c:31
msgid "Rotate the buffer around the specified origin."
msgstr "围绕指定原点旋转缓存。"

#: ../operations/transform/scale-ratio.c:26
msgid "Horizontal scale factor"
msgstr "水平比例因子"

#: ../operations/transform/scale-ratio.c:28
msgid "Vertical scale factor"
msgstr "竖直比例因子"

#: ../operations/transform/scale-ratio.c:34
msgid "Scales the buffer according to a ratio."
msgstr "按比率缩放缓存。"

#: ../operations/transform/scale-size.c:26
msgid "Horizontal size"
msgstr "水平尺寸"

#: ../operations/transform/scale-size.c:28
msgid "Vertical size"
msgstr "竖直尺寸"

#: ../operations/transform/scale-size.c:34
msgid "Scales the buffer according to a size."
msgstr "根据尺寸缩放缓存。"

#: ../operations/transform/shear.c:26
msgid "Horizontal shear amount"
msgstr "水平剪切量"

#: ../operations/transform/shear.c:28
msgid "Vertical shear amount"
msgstr "竖直剪切量"

#: ../operations/transform/shear.c:33
msgid "Shears the buffer"
msgstr "剪切缓冲区"

#: ../operations/transform/transform.c:25
msgid "Transformation string"
msgstr "变换字符串"

#: ../operations/transform/transform.c:30
msgid "Transforms the group (used by svg)."
msgstr "变换组(SVG 中使用)。"

#: ../operations/transform/transform-core.c:170
msgid "Origin-x"
msgstr "原点-x"

#: ../operations/transform/transform-core.c:171
msgid "X coordinate of origin"
msgstr "原点的 X 坐标"

#: ../operations/transform/transform-core.c:178
msgid "Origin-y"
msgstr "原点-y"

#: ../operations/transform/transform-core.c:179
msgid "Y coordinate of origin"
msgstr "原点的 Y 坐标"

#: ../operations/transform/transform-core.c:186
#: ../operations/workshop/ditto.c:27
msgid "Sampler"
msgstr "采样器"

#: ../operations/transform/transform-core.c:187
#: ../operations/workshop/ditto.c:29
msgid "Sampler used internally"
msgstr "内部使用的采样器"

#: ../operations/transform/translate.c:26
msgid "Horizontal translation"
msgstr "水平变换"

#: ../operations/transform/translate.c:28
msgid "Vertical translation"
msgstr "竖直变换"

#: ../operations/transform/translate.c:33
msgid ""
"Repositions the buffer (with subpixel precision), if integer coordinates are "
"passed a fast-path without resampling is used"
msgstr ""
"重新定位缓冲区(次像素精度)，如果传递的是整数坐标，将使用一个不重采样的快速路"
"径实现"

#: ../operations/workshop/box-max.c:27 ../operations/workshop/box-min.c:27
#: ../operations/workshop/box-percentile.c:28
#: ../operations/workshop/disc-percentile.c:28
#: ../operations/workshop/kuwahara.c:27
#: ../operations/workshop/snn-percentile.c:28
msgid "Radius of square pixel region (width and height will be radius*2+1)"
msgstr "方形像素区域的半径(宽度和高度为 半径*2+1)"

#: ../operations/workshop/box-max.c:337
msgid ""
"Sets the target pixel to the value of the maximum value in a box surrounding "
"the pixel"
msgstr "将目标像素设为围绕该像素的框中像素的最大值"

#: ../operations/workshop/box-min.c:336
msgid ""
"Sets the target pixel to the value of the minimum value in a box surrounding "
"the pixel"
msgstr "将目标像素设为围绕该像素的框中像素的最小值"

#: ../operations/workshop/box-percentile.c:31
#: ../operations/workshop/disc-percentile.c:29
#: ../operations/workshop/snn-percentile.c:35
msgid "Percentile"
msgstr "百分位"

#: ../operations/workshop/box-percentile.c:32
msgid "The percentile to compute, defaults to 50, which is a median filter"
msgstr "计算的百分位数，默认值为 50，这是一个中值滤镜"

#: ../operations/workshop/box-percentile.c:233
msgid ""
"Sets the target pixel to the color corresponding to a given percentile when "
"colors are sorted by luminance"
msgstr ""

#: ../operations/workshop/buffer-cache.c:25
msgid "Cache buffer"
msgstr "缓冲用的缓存"

#: ../operations/workshop/buffer-cache.c:26
msgid "The GeglBuffer where the caching is done"
msgstr "实现缓冲的 GeglBuffer"

#: ../operations/workshop/buffer-cache.c:96
msgid ""
"Cache the input buffer internally, further process take this buffer as input."
msgstr "内部对输入缓存进行缓冲，进一步处理时该缓存将作为输入。"

#: ../operations/workshop/color-rotate.c:33
#: ../operations/workshop/color-rotate.c:46
msgid "Clockwise"
msgstr "顺时针"

#: ../operations/workshop/color-rotate.c:34
#: ../operations/workshop/color-rotate.c:47
msgid "Switch to clockwise"
msgstr "转换为顺时针"

#: ../operations/workshop/color-rotate.c:36
#: ../operations/workshop/color-rotate.c:49
#, fuzzy
msgid "From"
msgstr "从："

#: ../operations/workshop/color-rotate.c:37
#: ../operations/workshop/color-rotate.c:51
msgid "Starting angle for the color rotation"
msgstr "色彩旋转的起始角度"

#: ../operations/workshop/color-rotate.c:41
#: ../operations/workshop/color-rotate.c:53
#, fuzzy
msgid "To"
msgstr "到："

#: ../operations/workshop/color-rotate.c:42
#: ../operations/workshop/color-rotate.c:55
msgid "End angle for the color rotation"
msgstr "色彩旋转的终止角度"

#: ../operations/workshop/color-rotate.c:58
msgid "Choose in case of grayscale images"
msgstr "灰度图像时选择"

#: ../operations/workshop/color-rotate.c:66
#, fuzzy
msgid "Change/treat to this"
msgstr "更改/处理至"

#: ../operations/workshop/color-rotate.c:68
#, fuzzy
msgid "Gray threshold"
msgstr "红眼阈值"

#: ../operations/workshop/color-rotate.c:397
msgid "Rotate colors on the image"
msgstr "旋转图像上的色彩"

#: ../operations/workshop/convolution-matrix.c:25
#, fuzzy
msgid "(1,1)"
msgstr "(1,1) "

#: ../operations/workshop/convolution-matrix.c:26
#, fuzzy
msgid "(1,2)"
msgstr "(1,2) "

#: ../operations/workshop/convolution-matrix.c:27
#, fuzzy
msgid "(1,3)"
msgstr "(1,3) "

#: ../operations/workshop/convolution-matrix.c:28
#, fuzzy
msgid "(1,4)"
msgstr "(1,4) "

#: ../operations/workshop/convolution-matrix.c:29
#, fuzzy
msgid "(1,5)"
msgstr "(1,5) "

#: ../operations/workshop/convolution-matrix.c:30
#, fuzzy
msgid "(2,1)"
msgstr "(2,1) "

#: ../operations/workshop/convolution-matrix.c:31
#, fuzzy
msgid "(2,2)"
msgstr "(2,2) "

#: ../operations/workshop/convolution-matrix.c:32
#, fuzzy
msgid "(2,3)"
msgstr "(2,3) "

#: ../operations/workshop/convolution-matrix.c:33
#, fuzzy
msgid "(2,4)"
msgstr "(2,4) "

#: ../operations/workshop/convolution-matrix.c:34
#, fuzzy
msgid "(2,5)"
msgstr "(2,5) "

#: ../operations/workshop/convolution-matrix.c:35
#, fuzzy
msgid "(3,1)"
msgstr "(3,1) "

#: ../operations/workshop/convolution-matrix.c:36
#, fuzzy
msgid "(3,2)"
msgstr "(3,2) "

#: ../operations/workshop/convolution-matrix.c:37
#, fuzzy
msgid "(3,3)"
msgstr "(3,3) "

#: ../operations/workshop/convolution-matrix.c:38
#, fuzzy
msgid "(3,4)"
msgstr "(3,4) "

#: ../operations/workshop/convolution-matrix.c:39
#, fuzzy
msgid "(3,5)"
msgstr "(3,5) "

#: ../operations/workshop/convolution-matrix.c:40
#, fuzzy
msgid "(4,1)"
msgstr "(4,1) "

#: ../operations/workshop/convolution-matrix.c:41
#, fuzzy
msgid "(4,2)"
msgstr "(4,2) "

#: ../operations/workshop/convolution-matrix.c:42
#, fuzzy
msgid "(4,3)"
msgstr "(4,3) "

#: ../operations/workshop/convolution-matrix.c:43
#, fuzzy
msgid "(4,4)"
msgstr "(4,4) "

#: ../operations/workshop/convolution-matrix.c:44
#, fuzzy
msgid "(4,5)"
msgstr "(4,5) "

#: ../operations/workshop/convolution-matrix.c:45
#, fuzzy
msgid "(5,1)"
msgstr "(5,1) "

#: ../operations/workshop/convolution-matrix.c:46
#, fuzzy
msgid "(5,2)"
msgstr "(5,2) "

#: ../operations/workshop/convolution-matrix.c:47
#, fuzzy
msgid "(5,3)"
msgstr "(5,3) "

#: ../operations/workshop/convolution-matrix.c:48
#, fuzzy
msgid "(5,4)"
msgstr "(5,4) "

#: ../operations/workshop/convolution-matrix.c:49
#, fuzzy
msgid "(5,5)"
msgstr "(5,5) "

#: ../operations/workshop/convolution-matrix.c:51
#, fuzzy
msgid "Divisor"
msgstr "除数："

#: ../operations/workshop/convolution-matrix.c:55
msgid "Normalize"
msgstr "标准化"

#: ../operations/workshop/convolution-matrix.c:57
msgid "Red channel"
msgstr "红色通道"

#: ../operations/workshop/convolution-matrix.c:58
msgid "Green channel"
msgstr "绿色通道"

#: ../operations/workshop/convolution-matrix.c:59
msgid "Blue channel"
msgstr "蓝色通道"

#: ../operations/workshop/convolution-matrix.c:60
msgid "Alpha channel"
msgstr "Alpha 通道"

#: ../operations/workshop/convolution-matrix.c:61
msgid "Alpha-weighting"
msgstr "Alpha 权重"

#. XXX: use enum
#: ../operations/workshop/convolution-matrix.c:64
msgid "Border"
msgstr "边界"

#: ../operations/workshop/convolution-matrix.c:65
#, fuzzy
msgid ""
"Type of border to choose. Choices are extend, wrap, crop. Default is extend"
msgstr ""
"选择边界的类型。选项有 extend(扩展)，wrap(卷边)，crop(裁剪)。默认为 text"

#: ../operations/workshop/convolution-matrix.c:406
msgid "Creates image by manually set convolution matrix"
msgstr "通过手动设置卷积矩阵创建图像"

#: ../operations/workshop/demosaic-bimedian.c:26
#: ../operations/workshop/demosaic-simple.c:25
msgid "Bayer pattern"
msgstr "Bayer 模式"

#: ../operations/workshop/demosaic-bimedian.c:27
#: ../operations/workshop/demosaic-simple.c:26
msgid ""
"Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji "
"files."
msgstr "要使用的 Bayer 模式，0 一般适合尼康文件，2 适合富士文件。"

#: ../operations/workshop/demosaic-bimedian.c:221
msgid ""
"Performs a grayscale2color demosaicing of an image, using bimedian "
"interpolation."
msgstr "用双中值插值，对图像执行 grayscale2color 去马赛克处理。"

#: ../operations/workshop/demosaic-simple.c:153
msgid ""
"Performs a naive grayscale2color demosaicing of an image, no interpolation."
msgstr "不用差值，对图像执行简单的 grayscale2color 去马赛克处理。"

#: ../operations/workshop/disc-percentile.c:30
msgid "The percentile to compute, defaults to 50, which is a median filter."
msgstr "要计算的百分位数，默认值为50，即一个中值滤镜。"

#: ../operations/workshop/disc-percentile.c:236
msgid ""
"Sets the target pixel to the color corresponding to a given percentile when "
"colors are sorted by luminance."
msgstr ""

#: ../operations/workshop/ditto.c:113
msgid "Test op to do a 1:1 map of input to output, while sampling"
msgstr "采样时，做一个输入到输出的 1:1 映射来测试操作"

#: ../operations/workshop/external/ff-save.c:33
#, fuzzy
msgid "Target bitrate"
msgstr "目标位率"

#: ../operations/workshop/external/ff-save.c:36
#, fuzzy
msgid "Frames/second"
msgstr "帧每秒"

#: ../operations/workshop/external/ff-save.c:894
msgid "FFmpeg video output sink"
msgstr "FFmpeg 视频输出池"

#: ../operations/workshop/external/gluas.c:41
msgid "Script"
msgstr "脚本"

#: ../operations/workshop/external/gluas.c:42
msgid "The lua script containing the implementation of this operation."
msgstr "包含此操作实现的 lua 脚本。"

#: ../operations/workshop/external/gluas.c:46
msgid "a stored lua script on disk implementing an operation."
msgstr "一个存储在磁盘上的，实现某项操作的 lua 脚本。"

#: ../operations/workshop/external/gluas.c:48
msgid "User value"
msgstr "用户值"

#: ../operations/workshop/external/gluas.c:49
msgid "(appears in the global variable 'user_value' in lua."
msgstr "(在 lua 中出现在全局变量“user_value”里。"

#: ../operations/workshop/external/gluas.c:989
msgid ""
"A general purpose filter/composer implementation proxy for the lua "
"programming language."
msgstr "Lua 编程语言的一个通用的 滤镜/合成 实现代理。"

#: ../operations/workshop/external/lens-correct.c:28
#, fuzzy
msgid "Maker"
msgstr "制造商："

#: ../operations/workshop/external/lens-correct.c:29
msgid "Write lens maker correctly"
msgstr "正确填写镜头制造商"

#: ../operations/workshop/external/lens-correct.c:31
#, fuzzy
msgid "Camera"
msgstr "相机："

#: ../operations/workshop/external/lens-correct.c:32
msgid "Write camera name correctly"
msgstr "正确填写相机名称"

#: ../operations/workshop/external/lens-correct.c:34
#, fuzzy
msgid "Lens"
msgstr "镜头："

#: ../operations/workshop/external/lens-correct.c:35
msgid "Write your lens model with uppercase letters"
msgstr "用大写字母填写您镜头的型号"

#: ../operations/workshop/external/lens-correct.c:37
msgid "Focal of the camera"
msgstr "相机焦距"

#: ../operations/workshop/external/lens-correct.c:38
msgid "Calculate b value from focal"
msgstr "从焦点计算 b 值"

#: ../operations/workshop/external/lens-correct.c:41
msgid "Center"
msgstr "中心"

#: ../operations/workshop/external/lens-correct.c:42
msgid "If you want center"
msgstr "如果您想要中心"

#: ../operations/workshop/external/lens-correct.c:44
#, fuzzy
msgid "Lens center X"
msgstr "镜头中心 x"

#: ../operations/workshop/external/lens-correct.c:45
#: ../operations/workshop/external/lens-correct.c:48
msgid "Coordinates of lens center"
msgstr "镜头中心的坐标"

#: ../operations/workshop/external/lens-correct.c:47
#, fuzzy
msgid "Lens center Y"
msgstr "镜头中心 x"

#: ../operations/workshop/external/lens-correct.c:51
msgid "Scale of the image"
msgstr "图像比例"

#: ../operations/workshop/external/lens-correct.c:54
msgid "Autocorrect d values"
msgstr "自动校正 d 值"

#: ../operations/workshop/external/lens-correct.c:55
msgid "Autocorrect D values for lens correction models."
msgstr "自动校正 镜头校正模型 的 D 值。"

#: ../operations/workshop/external/lens-correct.c:57
#, fuzzy
msgid "Model red a"
msgstr "型号红色 a："

#: ../operations/workshop/external/lens-correct.c:59
#, fuzzy
msgid "Model red b"
msgstr "型号红色 b："

#: ../operations/workshop/external/lens-correct.c:61
#, fuzzy
msgid "Model red c"
msgstr "型号红色 c："

#: ../operations/workshop/external/lens-correct.c:63
#, fuzzy
msgid "Model red d"
msgstr "型号红色 d："

#: ../operations/workshop/external/lens-correct.c:66
#, fuzzy
msgid "Model green a"
msgstr "型号绿色 a:"

#: ../operations/workshop/external/lens-correct.c:68
#, fuzzy
msgid "Model green b"
msgstr "型号绿色 b:"

#: ../operations/workshop/external/lens-correct.c:70
#, fuzzy
msgid "Model green c"
msgstr "型号绿色 c:"

#: ../operations/workshop/external/lens-correct.c:72
#, fuzzy
msgid "Model green d"
msgstr "型号绿色 d:"

#: ../operations/workshop/external/lens-correct.c:75
#, fuzzy
msgid "Model blue a"
msgstr "型号蓝色 a:"

#: ../operations/workshop/external/lens-correct.c:77
#, fuzzy
msgid "Model blue b"
msgstr "型号蓝色 b:"

#: ../operations/workshop/external/lens-correct.c:79
#, fuzzy
msgid "Model blue c"
msgstr "型号蓝色 c:"

#: ../operations/workshop/external/lens-correct.c:81
#, fuzzy
msgid "Model blue d"
msgstr "型号蓝色 d:"

#: ../operations/workshop/external/lens-correct.c:85
#, fuzzy
msgid "Model alpha a"
msgstr "型号 alpha a:"

#: ../operations/workshop/external/lens-correct.c:87
#, fuzzy
msgid "Model alpha b"
msgstr "型号 alpha b:"

#: ../operations/workshop/external/lens-correct.c:89
#, fuzzy
msgid "Model alpha c"
msgstr "型号 alpha c:"

#: ../operations/workshop/external/lens-correct.c:91
#, fuzzy
msgid "Model alpha d"
msgstr "型号 alpha d:"

#: ../operations/workshop/external/lens-correct.c:486
msgid "Copies image performing lens distortion correction."
msgstr "复制进行镜头畸变校正的图像。"

#: ../operations/workshop/external/line-profile.c:25
msgid "X0"
msgstr "X0"

#: ../operations/workshop/external/line-profile.c:26
msgid "Start x coordinate"
msgstr "开始 x 坐标"

#: ../operations/workshop/external/line-profile.c:29
msgid "End x coordinate"
msgstr "结束 x 坐标"

#: ../operations/workshop/external/line-profile.c:32
msgid "Y0"
msgstr "Y0"

#: ../operations/workshop/external/line-profile.c:33
msgid "Start y coordinate"
msgstr "开始 y 坐标"

#: ../operations/workshop/external/line-profile.c:36
msgid "End y coordinate"
msgstr "结束 y 坐标"

#: ../operations/workshop/external/line-profile.c:44
msgid "Min"
msgstr "最小值"

#: ../operations/workshop/external/line-profile.c:46
msgid "Value at bottom"
msgstr "底部值"

#: ../operations/workshop/external/line-profile.c:48
msgid "Max"
msgstr "最大值"

#: ../operations/workshop/external/line-profile.c:50
msgid "Value at top"
msgstr "顶部值"

#: ../operations/workshop/external/line-profile.c:196
msgid ""
"Renders luminance profiles for red green and blue components along the "
"specified line in the input buffer, plotted in a buffer of the specified "
"size."
msgstr ""

#: ../operations/workshop/gaussian-blur-iir.c:38
#, fuzzy
msgid "Standard deviation X"
msgstr "标准偏差(空间尺度因子)"

#: ../operations/workshop/gaussian-blur-iir.c:44
#, fuzzy
msgid "Standard deviation Y"
msgstr "标准偏差(空间尺度因子)"

#: ../operations/workshop/gaussian-blur-iir.c:53
#: ../operations/workshop/gblur-1d.c:60
msgid "How the gaussian kernel is discretized"
msgstr "高斯核是如何离散化的"

#: ../operations/workshop/gaussian-blur-iir.c:57
#: ../operations/workshop/gblur-1d.c:63
msgid "How image edges are handled"
msgstr "图像边缘如何处理"

#: ../operations/workshop/gaussian-blur-iir.c:59
#: ../operations/workshop/gblur-1d.c:64
#, fuzzy
msgid "Clip to the input extent"
msgstr "将结果裁剪为输入尺寸"

#: ../operations/workshop/gaussian-blur-iir.c:60
#: ../operations/workshop/gblur-1d.c:65
msgid "Should the output extent be clipped to the input extent"
msgstr ""

#: ../operations/workshop/gaussian-blur-iir.c:114
#: ../operations/workshop/gblur-1d.c:888
msgid ""
"Performs an averaging of neighboring pixels with the normal distribution as "
"weighting"
msgstr "以正态分布权重对相邻像素进行平均"

#: ../operations/workshop/gblur-1d.c:56
msgid "The orientation of the blur - hor/ver"
msgstr "模糊的方向 - 纵/横"

#: ../operations/workshop/generated/average.c:109
msgid "Image blending operation 'average' (<tt>c = (cA + aB)/2</tt>)"
msgstr "图像混合操作 'average' (<tt>c = (cA + aB)/2</tt>)"

#: ../operations/workshop/generated/blend-reflect.c:109
msgid ""
"Image blending operation 'blend-reflect' (<tt>c = cB>=1.0?1.0:cA*cA / (1.0-"
"cB)</tt>)"
msgstr ""
"图像混合操作 'blend-reflect' (<tt>c = cB>=1.0?1.0:cA*cA / (1.0-cB)</tt>)"

#: ../operations/workshop/generated/negation.c:109
msgid ""
"Image blending operation 'negation' (<tt>c = 1.0 - fabs(1.0-cA-cB)</tt>)"
msgstr "图像混合操作 'negation' (<tt>c = 1.0 - fabs(1.0-cA-cB)</tt>)"

#: ../operations/workshop/generated/soft-burn.c:109
msgid ""
"Image blending operation 'soft-burn' (<tt>c = (cA+cB<1.0)?0.5*cB / (1.0 - "
"cA):1.0-0.5*(1.0 - cA) / cB</tt>)"
msgstr ""
"图像混合操作 'soft-burn' (<tt>c = (cA+cB<1.0)?0.5*cB / (1.0 - cA):1.0-0.5*"
"(1.0 - cA) / cB</tt>)"

#: ../operations/workshop/generated/soft-dodge.c:109
msgid ""
"Image blending operation 'soft-dodge' (<tt>c = (cA+cB<1.0)?0.5*cA / (1.0 - "
"cB):1.0-0.5*(1.0 - cB)/cA</tt>)"
msgstr ""
"图像混合操作 'soft-dodge' (<tt>c = (cA+cB<1.0)?0.5*cA / (1.0 - cB):1.0-0.5*"
"(1.0 - cB)/cA</tt>)"

#: ../operations/workshop/generated/subtractive.c:109
msgid "Image blending operation 'subtractive' (<tt>c = cA+cB-1.0</tt>)"
msgstr "图像混合操作 'subtractive' (<tt>c = cA+cB-1.0</tt>)"

#: ../operations/workshop/gradient-map.c:26
#, fuzzy
msgid "Color 1"
msgstr "颜色"

#: ../operations/workshop/gradient-map.c:27
#, fuzzy
msgid "Starting color for gradient"
msgstr "色彩旋转的起始角度"

#: ../operations/workshop/gradient-map.c:28
#, fuzzy
msgid "Color 2"
msgstr "颜色"

#: ../operations/workshop/gradient-map.c:29
#, fuzzy
msgid "End color for gradient"
msgstr "梯度的一端"

#: ../operations/workshop/gradient-map.c:187
msgid "Applies a color gradient."
msgstr ""

#: ../operations/workshop/hstack.c:178
msgid ""
"Horizontally stack inputs, (in \"output\" \"aux\" is placed to the right of "
"\"input\")"
msgstr "横向堆叠栈输入， (在“输出”中，“辅助”放在“输入”右侧)"

#: ../operations/workshop/ink-simulator.c:42
msgid "Ink configuration"
msgstr ""

#: ../operations/workshop/ink-simulator.c:43
msgid "Textual desciption of inks used for simulated print-job"
msgstr ""

#: ../operations/workshop/ink-simulator.c:45
msgid "Mode"
msgstr ""

#: ../operations/workshop/ink-simulator.c:47
msgid "how the ink simulator is used"
msgstr ""

#: ../operations/workshop/ink-simulator.c:51
#, fuzzy
msgid "Substrate color"
msgstr "起始颜色"

#: ../operations/workshop/ink-simulator.c:51
msgid "paper/fabric/material color"
msgstr ""

#: ../operations/workshop/ink-simulator.c:52
#, fuzzy
msgid "Ink1 color"
msgstr "结合颜色"

#: ../operations/workshop/ink-simulator.c:52
#: ../operations/workshop/ink-simulator.c:53
#: ../operations/workshop/ink-simulator.c:54
#: ../operations/workshop/ink-simulator.c:55
#: ../operations/workshop/ink-simulator.c:56
#, fuzzy
msgid "ink color"
msgstr "结合颜色"

#: ../operations/workshop/ink-simulator.c:53
#, fuzzy
msgid "Ink2 color"
msgstr "结合颜色"

#: ../operations/workshop/ink-simulator.c:54
#, fuzzy
msgid "Ink3 color"
msgstr "结合颜色"

#: ../operations/workshop/ink-simulator.c:55
#, fuzzy
msgid "Ink4 color"
msgstr "结合颜色"

#: ../operations/workshop/ink-simulator.c:56
#, fuzzy
msgid "Ink5 color"
msgstr "结合颜色"

#: ../operations/workshop/ink-simulator.c:58
msgid "Ink limit"
msgstr ""

#: ../operations/workshop/ink-simulator.c:59
#, c-format
msgid "maximum amount of ink for one pixel, 2.5 = 250% coverage"
msgstr ""

#: ../operations/workshop/ink-simulator.c:63
#, fuzzy
msgid "Debug width"
msgstr "划线宽度"

#: ../operations/workshop/ink-simulator.c:65
msgid "how wide peel off bands for ink order vis"
msgstr ""

#: ../operations/workshop/ink-simulator.c:1422
msgid "spectral ink simulator, for softproofing/simulating press inks"
msgstr ""

#: ../operations/workshop/kuwahara.c:244
msgid "Edge preserving blur"
msgstr "边缘预留模糊"

#: ../operations/workshop/mandelbrot.c:25
msgid "Real coordinate"
msgstr "实坐标"

#: ../operations/workshop/mandelbrot.c:27
msgid "Imaginary coordinate"
msgstr "虚数坐标"

#: ../operations/workshop/mandelbrot.c:29
msgid "Water level"
msgstr "水位"

#: ../operations/workshop/mandelbrot.c:32
msgid "Maximum number of iterations"
msgstr "最大迭代次数"

#: ../operations/workshop/mandelbrot.c:145
msgid "Mandelbrot set renderer"
msgstr "Mandelbrot 集渲染器"

#: ../operations/workshop/rawbayer-load.c:155
msgid ""
"Raw image loader, wrapping dcraw with pipes, provides the raw bayer grid as "
"grayscale, if the fileformat is .rawbayer it will use this loader instead of "
"the normal dcraw loader, if the fileformat is .rawbayerS it will swap the "
"returned 16bit numbers (the pnm loader is apparently buggy)"
msgstr ""

#: ../operations/workshop/snn-percentile.c:32
msgid "Number of pairs, higher number preserves more acute features"
msgstr "对数，较多对数能保留更锐利的特征"

#: ../operations/workshop/snn-percentile.c:36
msgid "The percentile to return, the default value 50 is equal to the median"
msgstr "返回的百分位数，默认值为 50，等于中位数"

#: ../operations/workshop/snn-percentile.c:278
msgid ""
"Noise reducing edge enhancing percentile filter based on Symmetric Nearest "
"Neighbours"
msgstr "基于 对称最近邻域 的降噪边缘增强百分位数滤镜"

#, fuzzy
#~ msgid "Y@ value, position"
#~ msgstr "Y2 值，位置"

#~ msgid "babls error tolerance, a value between 0.2 and 0.000000001"
#~ msgstr "babls 误差容限，0.2 和 0.000000001 之间的一个值"

#~ msgid "Maximum size of a file backend's writer thread queue (in MB)"
#~ msgstr "文件写线程队伍的最大尺寸(MB)"

#~ msgid "Range scale factor"
#~ msgstr "范围比例因子"

#~ msgid "X Offset"
#~ msgstr "X 偏移量"

#~ msgid "X offset"
#~ msgstr "X偏移量"

#~ msgid "Y Offset"
#~ msgstr "Y 偏移量"

#~ msgid "Y offset"
#~ msgstr "Y 偏移量"

#~ msgid "Ambient"
#~ msgstr "环境"

#~ msgid "Set the red gain for the blue channel"
#~ msgstr "设置蓝通道的红增益"

#~ msgid "Set the green gain for the blue channel"
#~ msgstr "设置蓝通道的绿增益"

#~ msgid "Set the blue gain for the blue channel"
#~ msgstr "设置蓝通道的蓝增益"

#~ msgid "Other color"
#~ msgstr "其他颜色"

#~ msgid "The color to render (defaults to 'black')"
#~ msgstr "要渲染的颜色(默认为“black”，黑色)"

#~ msgid "Seed"
#~ msgstr "种子"

#~ msgid "Background Color"
#~ msgstr "背景色"

#~ msgid "The tiles' background color"
#~ msgstr "标题的背景色"

#~ msgid "Emboss or Bumpmap"
#~ msgstr "浮雕或 Bumpmap"

#~ msgid "Red stretch"
#~ msgstr "红色拉伸"

#~ msgid "Green stretch"
#~ msgstr "绿色拉伸"

#~ msgid "Blue stretch"
#~ msgstr "蓝色拉伸"

#~ msgid "Red mode"
#~ msgstr "红色模式"

#~ msgid "Green mode"
#~ msgstr "绿色模式"

#~ msgid "Blue mode"
#~ msgstr "蓝色模式"

#~ msgid "Colors"
#~ msgstr "色彩"

#~ msgid "Use loglog smoothing"
#~ msgstr "使用 loglog 平滑"

#~ msgid "Depth value"
#~ msgstr "深度值"

#~ msgid "GeglNode to introspect"
#~ msgstr "要自省的 GeglNode"

#~ msgid "X shift"
#~ msgstr "X 平移"

#~ msgid "Y shift"
#~ msgstr "Y 平移"

#~ msgid "Background"
#~ msgstr "背景"

#~ msgid "Number of iterations"
#~ msgstr "迭代次数"

#~ msgid "Clip result"
#~ msgstr "裁剪结果"

#~ msgid "Magnitude of random color variations"
#~ msgstr "随机色彩变化的幅度"

#~ msgid "Direction of light-source (in degrees)"
#~ msgstr "光源的方向(度)"

#~ msgid "Iteration"
#~ msgstr "迭代"

#~ msgid "Randomization"
#~ msgstr "随机化"

#~ msgid "How many iteratarions to run the algorithm with"
#~ msgstr "迭代运行算法多少次"

#~ msgid "Y size ratio"
#~ msgstr "Y 尺寸比率"

#, fuzzy
#~ msgid "The value of the turbulence"
#~ msgstr "紊流值"

#~ msgid "Offset angle."
#~ msgstr "偏移角度。"

#~ msgid "Period of the ripple"
#~ msgstr "波纹的周期"

#~ msgid "Angle in degree"
#~ msgstr "角度(度)"

#~ msgid "Type of wave"
#~ msgstr "波的类形"

#~ msgid "Shape of the vignette"
#~ msgstr "晕影的形状"

#~ msgid ""
#~ "Aspect ratio to use, -0.5 = 1:2, 0.0 = 1:1, 0.5 = 2:1, -1.0 = 1:inf 1.0 = "
#~ "inf:1, this is applied after proportion is taken into account, to "
#~ "directly use squeeze factor as proportions, set proportion to 0.0."
#~ msgstr ""
#~ "使用的高宽比, -0.5 = 1:2, 0.0 = 1:1, 0.5 = 2:1, -1.0 = 1:inf 1.0 = inf:1, "
#~ "在考虑比例后应用，要直接使用挤压因子作为比例，将比例设置为 0.0。"

#~ msgid "Rotation angle"
#~ msgstr "旋转角度"

#~ msgid "Effect Strength"
#~ msgstr "效果强度"

#~ msgid "Effect Size"
#~ msgstr "效果尺寸"

#~ msgid "Effect Hardness"
#~ msgstr "效果硬度"

#~ msgid "Write to an existing GeglBuffer"
#~ msgstr "写入已有 GeglBuffer"

#~ msgid "The value of hue"
#~ msgstr "色相的值"

#~ msgid "The value of saturation"
#~ msgstr "饱和度的值"

#~ msgid "The value of gray threshold"
#~ msgstr "灰度阈值的值"

#~ msgid "Value of the element in position (1,1)"
#~ msgstr "位置(1,1)处元素的值"

#~ msgid "Value of the element in position (1,2)"
#~ msgstr "位置(1,2)处元素的值"

#~ msgid "Value of the element in position (1,3)"
#~ msgstr "位置(1,3)处元素的值"

#~ msgid "Value of the element in position (1,4)"
#~ msgstr "位置(1,4)处元素的值"

#~ msgid "Value of the element in position (1,5)"
#~ msgstr "位置(1,5)处元素的值"

#~ msgid "Value of the element in position (2,1)"
#~ msgstr "位置(2,1)处元素的值"

#~ msgid "Value of the element in position (2,2)"
#~ msgstr "位置(2,2)处元素的值"

#~ msgid "Value of the element in position (2,3)"
#~ msgstr "位置(2,3)处元素的值"

#~ msgid "Value of the element in position (2,4)"
#~ msgstr "位置(2,4)处元素的值"

#~ msgid "Value of the element in position (2,5)"
#~ msgstr "位置(2,5)处元素的值"

#~ msgid "Value of the element in position (3,1)"
#~ msgstr "位置(3,1)处元素的值"

#~ msgid "Value of the element in position (3,2)"
#~ msgstr "位置(3,2)处元素的值"

#~ msgid "Value of the element in position (3,3)"
#~ msgstr "位置(3,3)处元素的值"

#~ msgid "Value of the element in position (3,4)"
#~ msgstr "位置(3,4)处元素的值"

#~ msgid "Value of the element in position (3,5)"
#~ msgstr "位置(3,5)处元素的值"

#~ msgid "Value of the element in position (4,1)"
#~ msgstr "位置(4,1)处元素的值"

#~ msgid "Value of the element in position (4,2)"
#~ msgstr "位置(4,2)处元素的值"

#~ msgid "Value of the element in position (4,3)"
#~ msgstr "位置(4,3)处元素的值"

#~ msgid "Value of the element in position (4,4)"
#~ msgstr "位置(4,4)处元素的值"

#~ msgid "Value of the element in position (4,5)"
#~ msgstr "位置(4,4)处元素的值"

#~ msgid "Value of the element in position (5,1)"
#~ msgstr "位置(5,1)处元素的值"

#~ msgid "Value of the element in position (5,2)"
#~ msgstr "位置(5,2)处元素的值"

#~ msgid "Value of the element in position (5,3)"
#~ msgstr "位置(5,3)处元素的值"

#~ msgid "Value of the element in position (5,4)"
#~ msgstr "位置(5,4)处元素的值"

#~ msgid "Value of the element in position (5,5)"
#~ msgstr "位置(5,5)处元素的值"

#~ msgid "The value of the divisor"
#~ msgstr "除数的值"

#~ msgid "Normalize or not"
#~ msgstr "是否标准化"

#~ msgid "Alpha weighting"
#~ msgstr "Alpha 权重"

#~ msgid "Bitrate"
#~ msgstr "位率"

#~ msgid "Lens center y"
#~ msgstr "镜头中心 y"

#~ msgid "Correction parameters for each color channel"
#~ msgstr "校正每个色彩通道的参数"

#~ msgid "Correction parameters for alpha channel"
#~ msgstr "校正 alpha 通道参数"

#~ msgid "Width of plot"
#~ msgstr "绘图区宽度"

#~ msgid "Height of plot"
#~ msgstr "绘图区高度"

#~ msgid "Horizontal Std. Dev."
#~ msgstr "水平标准偏差"

#~ msgid "Vertical Std. Dev."
#~ msgstr "竖直标准偏差"

#~ msgid "Real"
#~ msgstr "实数"

#~ msgid "Imaginary"
#~ msgstr "虚数"

#~ msgid "Level"
#~ msgstr "级别"

#~ msgid "Cartoon effect"
#~ msgstr "卡通效果"

#~ msgid "Performs color-to-alpha on the image."
#~ msgstr "在图像上进行色彩为Alpha。"

#~ msgid "Size of each block in pixels"
#~ msgstr "以像素为单位的每个模块的大小"

#~ msgid "Left"
#~ msgstr "左"

#~ msgid "Right"
#~ msgstr "右"

#~ msgid "Top"
#~ msgstr "顶端"

#~ msgid "Bottom"
#~ msgstr "底部"

#~ msgid "CX (only Julia)"
#~ msgstr "CX(只有Julia)"

#~ msgid "CY (only Julia)"
#~ msgstr "CY(只有Julia)"

#~ msgid "Main value of distortion"
#~ msgstr "主要的失真值"

#~ msgid "Zoom:"
#~ msgstr "缩放︰"

#~ msgid "Edge value of distortion"
#~ msgstr "边沿值的失真"

#~ msgid "Brighten the image"
#~ msgstr "使图像变亮"

#~ msgid "Shift horizontal"
#~ msgstr "水平移位"

#~ msgid "Shift vertical"
#~ msgstr "垂直移位"

#~ msgid "Photocopy effect"
#~ msgstr "影印效果"

#~ msgid "Simplify image into an array of solid-colored squares"
#~ msgstr "简化图像到一个纯色方格的数组中"

#~ msgid "X:"
#~ msgstr "X:"

#~ msgid "Y:"
#~ msgstr "Y:"

#~ msgid "Performs polar-coordinates on the image."
#~ msgstr "在图象上执行极坐标。"

#~ msgid "Transform the buffer with a ripple pattern"
#~ msgstr "以纹波模式变换缓冲"

#~ msgid "Shift by a random number of pixels"
#~ msgstr "以随机像素数量转换"

#~ msgid "Softglow effect"
#~ msgstr "柔和的光晕效果"

#~ msgid "Coordinate y of the center of the waves"
#~ msgstr "波的中心的Y坐标"

#~ msgid "Flush buffer"
#~ msgstr "刷新缓冲"

#~ msgid "Flush buffer after writing"
#~ msgstr "写入后刷新缓冲"

#~ msgid "Babl output format string"
#~ msgstr "Babl输出格式字符串"

#~ msgid "Porter Duff operation src-over (d = cA + cB * (1.0f - aA))"
#~ msgstr "Porter Duff 操作 src-over (d = cA + cB * (1.0f - aA))"

#~ msgid "Scales the buffer."
#~ msgstr "缩放缓冲区。"

#~ msgid "Filter type (nearest, linear, cubic, nohalo, lohalo)"
#~ msgstr "滤镜类型(nearest, linear, cubic, nohalo, lohalo)"

#~ msgid "Hard edges"
#~ msgstr "硬边界"

#~ msgid "Lanczos width"
#~ msgstr "Lanczos 宽度"

#~ msgid "Even/Odd"
#~ msgstr "奇/偶"

#~ msgid "Horizontal/Vertical"
#~ msgstr "水平/垂直"

#~ msgid "Performs deinterlace on the image"
#~ msgstr "执行隔行扫描的图像"

#~ msgid "The value of azimuth"
#~ msgstr "方位角值"

#~ msgid "The value of elevation"
#~ msgstr "海拔值"

#~ msgid "Pixel depth"
#~ msgstr "像素深度"

#~ msgid ""
#~ "Optional parameter to override automatic selection of emboss filter. "
#~ "Choices are emboss, blur-map"
#~ msgstr "可选参数，覆盖自动选择的压纹滤镜。选择有浮雕，模糊映射"

#~ msgid "Fractal"
#~ msgstr "分形"

#~ msgid ""
#~ "Type of fractal to use. Choices are julia, mandelbrot. Default is "
#~ "mandelbrot."
#~ msgstr "分形使用类型。选择是julia, mandelbrot. 。默认值是mandelbrot。"

#~ msgid "Performs fractal trace on the image"
#~ msgstr "在图像上执行分形跟踪"

#~ msgid "One end of a agradient"
#~ msgstr "一端的梯度"

#~ msgid "The other end of a gradient"
#~ msgstr "另一端的梯度"

#~ msgid "Noise spread filter"
#~ msgstr "噪点扩散滤镜"

#~ msgid "Random seed. Passing -1 implies that the seed is randomly chosen."
#~ msgstr "随机种子。传递-1表示的种子是随机选择的。"

#~ msgid "Performs plasma effect on the image"
#~ msgstr "在图像上执行等离子体的效应"

#~ msgid "x1"
#~ msgstr "x1"

#~ msgid "y1"
#~ msgstr "y1"

#~ msgid "x2"
#~ msgstr "x2"

#~ msgid "y2"
#~ msgstr "y2"

#~ msgid "Performs red-eye-removal on the image"
#~ msgstr "对图像进行去红眼处理"

#~ msgid "Applies whirling and pinching on the image"
#~ msgstr "在图像上应用旋转和挤压"
